Commit Graph
3321 Commits
Author SHA1 Message Date
lalien 1a689e3cbd - soldier tool tips added
- game options changed


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@294 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 00:21:08 +00:00
MaddMugsy 290aae0075 -update version date
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@293 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 21:11:18 +00:00
MaddMugsy f084927d07 -made sure rocket launcher / tank warning doesn't come up for militia
-made a better fix for snipers not firing

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@292 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 21:09:51 +00:00
MaddMugsy bfca64d35f -slightly reduced number of enemies climbing on roofs during green status (10+ guys on one little roof seemed a bit much ;) )
-Fixed sniper firing when spotting a new enemy

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@291 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 17:33:17 +00:00
Wanne 4e89b8c333 Commented out the Assertion in "Tactical\ArmsDealerInvInit.cpp -> GetDealerItemCategoryNumber()", so the game can be run in Debug mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@290 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 13:10:04 +00:00
MaddMugsy 1f93b93425 -fix CTH on burst cursor showing up even when it's turned off
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 23:37:05 +00:00
MaddMugsy a353c2cea8 -fixed GL Bursts so they work w/guns w/out burst mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@285 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 07:01:35 +00:00
MaddMugsy 634537e5ce -disabled sniper orders for soldiers w/sniper rifles w/out scopes
-added sight checking for snipers when they turn
-removed sniper attitude changes

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 03:16:16 +00:00
MaddMugsy f83af12336 -restored previous light check changes
-fixed enemies getting closer w/out firing

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@283 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 19:16:31 +00:00
MaddMugsy 2c26924256 -put light check back to where it was before
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@282 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 19:08:59 +00:00
MaddMugsy fe1a16b63b -removed inlightatnight checks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 18:43:27 +00:00
MaddMugsy 3a31632fbe -removed unlimited troops and queen aggression settings from savegames
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 17:37:50 +00:00
MaddMugsy f2f75e6f3f -added aggressive queen and unlimited troop settings to save/load game code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@276 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 06:10:00 +00:00
MaddMugsy 30688cebb7 -externalized options for unlimited troops and aggressive queen and enabled them for all difficulty levels
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@275 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 23:56:11 +00:00
lalien e10a9b3558 - damage radius fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 21:17:51 +00:00
lalien 99a0c3db6f - fixed explosion/stun damage multiplier
- enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@273 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 16:42:32 +00:00
MaddMugsy d9f049de49 -fixed stun grenade dmg
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 23:11:10 +00:00
MaddMugsy 3d3c6afd32 -CTH fix for rocket launchers
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 21:27:46 +00:00
MaddMugsy 039b9211b7 -got rid of redundant gas mask checks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@265 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 16:09:47 +00:00
MaddMugsy 60696b4c68 -removed inlightatnight check from FindBestNearbyCover, since it was already being checked in a different way :p
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@264 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 16:05:03 +00:00
MaddMugsy 018d02e5f4 -allowed AI to use extra aiming levels
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@263 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 15:57:16 +00:00
MaddMugsy 43eac493ae -removed lighted spots from valid locations to move to for flanking, finding cover and running away
-moved the running out of lighted areas code to after the main Red AI - this will prevent enemies from running into and back out of lighted areas; however, it might also mean that they end up running straight through the light sometimes
-enabled AI to fire at opponents seen by other AIs on Expert & Insane

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@262 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 15:50:59 +00:00
lalien 1383b4ad23 - bug fix: hang in auto resolve with big group of enemies
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@261 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 12:25:20 +00:00
MaddMugsy 0b9b683d62 -more from the last update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@260 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-18 02:30:37 +00:00
MaddMugsy 8f53acf606 -reduced # of guys getting sniper orders - restricted to just the onguard and stationary guys. Hopefully, this will keep them out of the city assault teams & patrols.
-added some more raise weapon code for snipers who have nothing to do.  This shouldn't really be required since less snipers will be present in assaults.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@259 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-18 02:29:45 +00:00
MaddMugsy 2a98cc4994 -reduced MAX_THREAT_RANGE to reduce stutter during AI turns
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@258 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-18 00:40:57 +00:00
MaddMugsy 1075047acc -build error fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 23:48:12 +00:00
MaddMugsy 80aca50c9b -reverted a couple minor ai changes from ja2cw mod
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@256 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 23:38:06 +00:00
lalien 840f73eb1c - re enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_DRASSEN and increased amount of troops
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@255 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 20:34:23 +00:00
MaddMugsy d0a4c8f7fd -version update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 20:28:52 +00:00
MaddMugsy e1224183c7 -made snipers more like ONGUARD guys than STATIONARY guys
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@252 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 20:15:40 +00:00
MaddMugsy 367f70176d -fixed new ammo types not coming out of enemy guns properly
-minor AI fixes
-reduced minimum default status for bonus depreciation from 100 to 85

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@251 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 18:42:57 +00:00
lalien 924b12c825 - fixed air raid turn hanging
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@250 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 16:13:25 +00:00
lalien 4e4b659720 - increased enemy group size sent according to specific events (first battle, lost town, lost sam site) to be minGroupSize + old value
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@249 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 11:46:16 +00:00
lalien 1bab809f13 - always show game progress in version info (was only when using cheats)
- returned AI movement orders in MovementMode to old values (enemies were moving too slow, needs correction)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@248 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 11:14:21 +00:00
MaddMugsy dae7f064d0 -pre-load enemy weapons with the ammo type that was selected for them instead of the default type
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@247 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 06:01:44 +00:00
MaddMugsy 0e3276e406 -minor fix to min. bullet calc
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@246 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 04:50:22 +00:00
MaddMugsy 245ea74d2f -ensured enemies have a minimum number of bullets, rather than a random # of clips (at least 20 bullets) This should stop those guys with the sawed-off shotguns (2rd capacity) from running away after 5-10 shots.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@244 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 02:47:30 +00:00
MaddMugsy fa415e1c21 -even smaller sniper fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 23:06:00 +00:00
MaddMugsy 0b85322585 -small sniper fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@240 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 23:03:26 +00:00
lalien a34c95e23c - changed selling price calculation for selling to locals to handle ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 19:57:16 +00:00
MaddMugsy 7ec609c19f Changes to make things harder:
- added item status values (1-100%) to selling price calculation for selling to locals
- increased probing attacks from queen after player conquers a sector
- unlimited reinforcements for queen on Insane mode (possibly externalize this later...)
- increased queen attacks on sectors after losing towns (ie: reduced her turtling up into meduna after losing some towns) -- requires unlimited reinforcements
- increased admin-type troops being promoted to redshirt troops on hard/expert and insane (just garrisons on expert)
- decreased quality of items dropped by enemy soldiers, based on difficulty level, as per the following formula: (dif_level - 1) * Random (20), so 0% for novice, up to 60% for insane

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 19:47:03 +00:00
lalien 3af76f2c3a - returned limited vision for enemies (Should be equal for all sides. If somebody wants, he can disable it in ini)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@237 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 17:31:26 +00:00
MaddMugsy 927a57961b -commented out more air raid code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@235 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 17:38:06 +00:00
lalien d390d4a266 - Added menu option to show weapon ranges in tiles/meters
- Allowed to enter tactical view for any visited sector


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@234 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 14:22:18 +00:00
lalien 68510dd26d - Added menu option to show/remove item shadow
- fixed menu descriptions

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@233 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 11:48:10 +00:00
MaddMugsy 72ad53d95e -removed disk space check because it was pissing me off and coming up with a warning despite the fact that I have 12 GB space free
-changed weapon ranges in tooltips to tiles to match the ranges in the item description screen

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@231 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-14 02:24:57 +00:00
MaddMugsy 441b674001 -AI fixes for snipers
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-14 00:17:53 +00:00
MaddMugsy 52052eb0ca -scaled down tunnel vision for AI to help out the snipers
-removed limited vision from AI so they're not as easy to sneak up on

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@227 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-13 05:38:52 +00:00
MaddMugsy 978bc69943 -adjusted sniper AI preferences
-spreadsheet update

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@226 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-13 04:46:27 +00:00