Asdow
d6b30c6f43
Add #ifdef for cheats.h include
2025-12-09 00:35:18 +02:00
Asdow
4fcf03d31a
Include cleanup Tactical/.*cpp
2025-12-09 00:35:18 +02:00
Asdow
03edc532e1
Clean up Strategic/*:cpp includes
2025-12-09 00:35:18 +02:00
Asdow
1db41f4c36
Fix helicopter airspace view when switching to travel mode
...
* Clicking destination column in teamlist for a squad in a helicopter will switch to first airspace view that shows safe / unsafe air sectors instead of the second sector.
* Clicking destination column in teamlist for a squad not in a helicopter while in either airspace view will now correctly turn it off
2025-12-04 23:06:08 +02:00
Asdow
b226f2a21d
set functions static
2025-12-03 23:52:05 +02:00
Asdow
6629562b34
Formatting
2025-12-03 23:52:05 +02:00
Asdow
91d7620c0b
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
c341402fe1
set functions static
2025-12-03 23:52:05 +02:00
Asdow
80b1af930a
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
608eb8e4e6
set functions static
2025-12-03 23:52:05 +02:00
Asdow
ec1c6fc112
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
4fabab680f
set functions static
2025-12-03 23:52:05 +02:00
Asdow
def815988b
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
21df179941
Set function static
2025-12-03 23:52:05 +02:00
Asdow
ff674e79b9
Set function static
2025-12-03 23:52:05 +02:00
Asdow
9efa5e1108
Include cleanup
2025-12-03 23:52:05 +02:00
Asdow
c235345a22
formatting
2025-12-03 23:52:05 +02:00
Asdow
97791bfcc3
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
d49185c291
Move nullptr check to be checked first
...
Kinda defeats the purpose of checking for nullptr if we dereference it before the check, no?
2025-12-03 23:52:05 +02:00
Asdow
41eba8ff3a
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
2fd5e2c255
set functions static
2025-12-03 23:52:05 +02:00
Asdow
a83bb00d52
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
cb27d0cd72
Set functions static
2025-12-03 23:52:05 +02:00
Asdow
020cd270c0
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
a6e1b93af0
Set functions static
2025-12-03 23:52:05 +02:00
Asdow
5dd4043f00
Formatting
2025-12-03 23:52:05 +02:00
Asdow
61f8efaac0
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
3ee22bdb31
Set functions static
2025-12-03 23:52:05 +02:00
Asdow
032ac8e566
Remove forward declarations that are included already
2025-12-03 23:52:05 +02:00
Asdow
1e78fc68bc
Formatting
2025-12-03 23:52:05 +02:00
Asdow
a074dbf3ee
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
9cfcfac376
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
fb8feca896
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
be70cd18a2
Formatting
2025-12-03 23:52:05 +02:00
Asdow
6a1b84e53b
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
584e10d14f
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
4f0f6f9f23
set function static
2025-12-03 23:52:05 +02:00
Asdow
2f13ef79b6
Remove unused function declaration
2025-12-03 23:52:05 +02:00
Asdow
f8f9c18cda
Remove duplicate includes
2025-12-03 23:52:05 +02:00
Asdow
37c081f3db
Formatting
2025-12-03 23:52:05 +02:00
Asdow
e684f61f55
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
c2f4ca5da1
Set functions static
2025-12-03 23:52:05 +02:00
Asdow
5befb47881
Include cleanup
2025-12-03 23:52:05 +02:00
Asdow
780831611d
Remove unused #defines
2025-12-03 23:52:05 +02:00
Asdow
bb13225778
Include cleanup
2025-12-03 23:52:05 +02:00
Asdow
2f62d6fe44
Set functions static
2025-12-03 23:52:05 +02:00
Asdow
6e94ac144b
formatting
2025-12-03 23:52:05 +02:00
Asdow
6e45ca9825
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
142de9b02e
Formatting
2025-12-03 23:52:05 +02:00
Asdow
7a024aecd7
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
c81d290957
Remove duplicate include
2025-12-03 23:52:05 +02:00
Asdow
3c498abe82
Set function static
2025-12-03 23:52:05 +02:00
Asdow
fdf494c28a
Remove unused LaserLock system
2025-12-03 23:52:05 +02:00
Asdow
b903ead06a
Formatting
2025-12-03 23:52:05 +02:00
Asdow
591a1a63c8
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
e60dcbc3e9
Remove unused function
2025-12-03 23:52:05 +02:00
Asdow
d73d56d85a
Formatting
2025-12-03 23:52:05 +02:00
Asdow
d21293d4ad
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
297d052670
Formatting
2025-12-03 23:52:05 +02:00
Asdow
f21508ad15
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
4c53bb70f3
Formatting
2025-12-03 23:52:05 +02:00
Asdow
6c5f94c0cc
Combine JA2UB ifdefs
2025-12-03 23:52:05 +02:00
Asdow
65e5c1768a
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
04f03fb2cc
formatting
2025-12-03 23:52:05 +02:00
Asdow
a8218462e1
include cleanup
2025-12-03 23:52:05 +02:00
Asdow
00c8bd0aa7
Remove duplicate include
2025-12-03 23:52:05 +02:00
Asdow
d3cd51e7eb
Formatting
2025-12-03 23:52:05 +02:00
Asdow
37795bb73c
Remove unused and transitive includes
2025-12-03 23:52:05 +02:00
Asdow
5b4099a828
Set functions static
2025-12-03 23:52:05 +02:00
Asdow
977b7a5b2d
Remove unused includes
2025-12-03 23:52:05 +02:00
Asdow
e6824bf15d
set function static
2025-12-03 23:52:05 +02:00
Asdow
63a58502d1
Remove duplicate includes
2025-12-03 23:52:05 +02:00
Asdow
173f786f55
Remove unused includes
2025-12-03 23:52:05 +02:00
Asdow
ea1a3a9e9e
Set functions static
2025-12-03 23:52:05 +02:00
Asdow
c1b8309753
Expand UB_SetNumberJa25EnemiesInSurfaceSector
...
* Allow adding jeeps and robots to sectors now
* From Lua side, it is now possible to add differing amount of arguments to the function. Minimum required is 3 (sector x & y and amount of admins)
So all of the following examples will work correctly:
- UB_SetNumberJa25EnemiesInSurfaceSector( x, y, ubNumAdmins )
- UB_SetNumberJa25EnemiesInSurfaceSector( x, y, ubNumAdmins, ubNumTroops )
- - UB_SetNumberJa25EnemiesInSurfaceSector( x, y, ubNumAdmins, ubNumTroops,ubNumElites )
- UB_SetNumberJa25EnemiesInSurfaceSector( x, y, ubNumAdmins, ubNumTroops,ubNumElites, ubNumTanks )
- UB_SetNumberJa25EnemiesInSurfaceSector( x, y, ubNumAdmins, ubNumTroops,ubNumElites, ubNumTanks , ubNumJeeps )
- UB_SetNumberJa25EnemiesInSurfaceSector( x, y, ubNumAdmins, ubNumTroops,ubNumElites, ubNumTanks , ubNumJeeps, ubNumRobots )
2025-11-29 11:46:45 +02:00
Asdow
d86dc39f9f
Add enemies also on insane difficulty
2025-11-27 22:38:29 +02:00
Asdow
b580459e57
Remove unused local variable
2025-11-27 22:38:29 +02:00
Asdow
b562b45c00
Externalize tunnel sectors for adding enemies to
2025-11-27 22:38:29 +02:00
Asdow
4a43b7704e
Set functions static
2025-11-23 18:28:17 +02:00
Asdow
4a813e567a
Remove unused includes
2025-11-23 18:28:17 +02:00
Asdow
ea4cea2231
Set functions static
2025-11-23 18:28:17 +02:00
Asdow
f263c7270f
Remouve unused function declarations
2025-11-23 18:28:17 +02:00
Asdow
4b38f56d1f
Set functions static
2025-11-23 18:28:17 +02:00
Asdow
9bf289561b
Move includes to top of file
2025-11-23 18:28:17 +02:00
Asdow
10fa5f37d6
Formatting
2025-11-23 18:28:17 +02:00
Asdow
0d8873d2c0
Remove unused includes
2025-11-23 18:28:17 +02:00
Asdow
f2b88ef080
Remove duplicate include
2025-11-23 18:28:17 +02:00
Asdow
1e6586f187
Set functions static
2025-11-23 18:28:17 +02:00
Asdow
dbb1c0a929
Formatting
2025-11-23 18:28:17 +02:00
Asdow
91ae6e1223
Remove unused includes
2025-11-23 18:28:17 +02:00
Asdow
04bf102614
Remove duplicate include
2025-11-23 18:28:17 +02:00
Asdow
677b320534
Set functions static
2025-11-23 18:28:17 +02:00
Asdow
265a7c0af7
Remove unused function declaration
2025-11-23 18:28:17 +02:00
Asdow
04b1937caa
Fix function definition
2025-11-23 18:28:17 +02:00
Asdow
842009ab3f
Make function static
2025-11-23 18:28:17 +02:00
Asdow
f27164b9dc
Remove unused includes
2025-11-23 18:28:17 +02:00
Asdow
20ee284e42
Remove transitive include
2025-11-23 18:28:17 +02:00
Asdow
ec6401ee5d
Initialize variables
2025-11-23 18:28:17 +02:00
Asdow
d8d3db89d2
Make functions static
2025-11-23 18:28:17 +02:00
Asdow
af1ad3885f
Fix typo
2025-11-23 18:28:17 +02:00