lalien
a351a03d0c
- fixed crash in InternalIgniteExplosion, will disable HE ammo
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-14 19:37:08 +00:00
lalien
861ee7d197
- bug fix: Drassen assault not happening regardless of the setting in ini
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@342 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-10 21:00:57 +00:00
lalien
5abf2dd62f
- bug fix for merc screen position in tactical on high resolution
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-10 19:09:02 +00:00
lalien
43b6e98496
- added menu option to enable tracer effect for single shots
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@340 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-10 18:53:19 +00:00
MaddMugsy
7731b74109
-added callahan's fix for HE ammo not exploding
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@339 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-10 02:51:15 +00:00
MaddMugsy
185f154aa8
-tweaked ai turning in green a little bit to make them look for noises in green (mostly for snipers)
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-enabled tunnel vision attribute on readied weapons (previously only worked on attachments, and non-weapon items)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@338 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-09 19:43:24 +00:00
MaddMugsy
f673236935
-fixed guns never jamming
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@336 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-08 16:31:01 +00:00
Lesh
92b7bd8417
-CTD fix in Tixa in function FindBestPath in PathaAi.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-07 20:37:08 +00:00
MaddMugsy
a5a0dfd11a
-fixed guns being chosen from too high a level in "Normal Guns" mode
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-fixed AI not firing guns when able - this should reduce the amount of running back and forth and also the running up to your guys and crouching
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@332 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-07 05:40:20 +00:00
Wanne
36db236079
- Enabled some useful Assert-Messages, so we get notifications about errors in DEBUG Mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@330 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-06 05:47:28 +00:00
lalien
69c3fc9a06
- Bug fix: Grumm crash
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@329 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-05 23:40:32 +00:00
lalien
25f234e51c
- Bug fix: This bug occured in Grumm H2. After playing two rounds of combat, the game freezes right when the END TURN button clicked. The enemy tries to reinforce H2 from several sectors simultaneously (H1 and G2), trying to put too many soldiers into H2 at the same time. As to other sectors, other people have reported the same occurance in Tixa and in Cambria G9, with the exact same symptoms.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@328 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-05 09:49:36 +00:00
AcyForsythe
4d13ec532b
Changed "Personality" button text to "Skills"
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@327 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-04 00:42:56 +00:00
MaddMugsy
d10daf6da3
-minor testhit crash fix from Callahan, when pressing ctrl-h
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@326 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-04 00:28:47 +00:00
lalien
d091bb09f1
- option menu descriptions changed
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- bug fix: CTD in SendReinforcementsForGarrison. Happens in strategic map when a (maybe too large?) group of enemies wants to retake a city sector.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 22:44:43 +00:00
Lesh
645598f3d5
good news - i fixed nasty freeze with throwing items through window. make your tests again.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 20:02:39 +00:00
AcyForsythe
fb568cfbdb
- test nothing changed
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 17:10:35 +00:00
Wanne
8f8ae869c7
- Shortened some German option-texts in the preference screen
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- Centered the "Topware" splash-screen in the German version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@322 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 16:53:06 +00:00
lalien
f9ed02ede2
- changed starting location for Drassen attack
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@321 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 22:17:15 +00:00
Wanne
37ef9ad38a
- Made some minor cosmetical changes to the Tactical Placement Screen
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@320 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 17:45:13 +00:00
Lesh
76bd81f434
Lesh:
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1. patch for "Bug: Enemy turns around in turn based mode!"
2. action strings is added for new actions (e.g. flank left). needed for debug
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 15:15:25 +00:00
Wanne
5ad73ef703
bugfix:
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- Placement cursor was shown valid (should not be valid), when it was inside the shade area near to the valid area.
- Removed the "flicker" that sometimes appeared on the Tactical Placement screen.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 21:25:37 +00:00
Wanne
7bfdcedf5d
- Translated missing preference (options) texts from the German build.
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- Edited preferences text and description (English and German)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@317 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 17:11:41 +00:00
lalien
4c5607bae9
- when enemy retreats he will be added to the adjacent sector, not deleted
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@316 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 11:11:48 +00:00
lalien
622628f590
- when enemy retreats he will be added to the adjacent sector, not deleted
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@315 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 10:52:00 +00:00
Lesh
d38efcb6fa
Lesh:
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fix: laptop zoom in/out animation now starts/ends in laptop monitor though it doesn't fit into monitor strictly on 640x480 and 1024x768 ( +/- small offset)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 20:45:58 +00:00
lalien
b68df576ac
- bug fix: No militia are present in the sector (not city sector) for the battle, even though they do appear on the strategy map. Happens when mercs are in sector and a militia group arrives.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@313 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 17:34:06 +00:00
MaddMugsy
1b14c7391c
-removed ap cost and bullet from interface screens when gun has no semi auto fire
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-made a new weapon con: "No Semi Auto"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 16:50:01 +00:00
MaddMugsy
2a36de6cd1
-added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to allow players to disable the initial strike on drassen (Now stop whining you lot!)
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-added some debug msgs that I was using for AI debugging
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-28 18:54:02 +00:00
lalien
e076139715
- fixed: single shot AP's in weapon tool tip on auto fire only weapons not shown anymore
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-28 18:03:34 +00:00
MaddMugsy
3b38f5dac5
-removed some hard coded item indexes from ArmsDealerInvInit.cpp & items.cpp
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-fixed canteen merging w/ctrl+click
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 17:55:11 +00:00
MaddMugsy
8579bc4a24
-fixed possible negative shopkeeper prices for ammo w/bullets > 100
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@304 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 16:36:59 +00:00
MaddMugsy
df50c0e606
-added explosive ammo code from Callahan
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-disabled tracer light effects on rooftops, since lights don't work on roofs yet
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@303 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 16:12:05 +00:00
Wanne
7b4ede034f
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@302 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 11:50:35 +00:00
Wanne
f5650b7755
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@301 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 08:28:18 +00:00
lalien
44a576e861
- added elites to the Drassen attack team
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-25 22:45:07 +00:00
lalien
ce2d3635cb
- added more stats to soldier tool tip
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 23:08:14 +00:00
MaddMugsy
40ab1020dc
-fixed sniper firing (finally?)
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-added Ready Weapon AP bonuses to two handed weapons (even though none use it yet)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 17:57:35 +00:00
lalien
7a4740e248
- added current AP's to soldier tool tip
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 17:42:10 +00:00
lalien
1a689e3cbd
- soldier tool tips added
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- game options changed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@294 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 00:21:08 +00:00
MaddMugsy
290aae0075
-update version date
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@293 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 21:11:18 +00:00
MaddMugsy
f084927d07
-made sure rocket launcher / tank warning doesn't come up for militia
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-made a better fix for snipers not firing
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@292 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 21:09:51 +00:00
MaddMugsy
bfca64d35f
-slightly reduced number of enemies climbing on roofs during green status (10+ guys on one little roof seemed a bit much ;) )
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-Fixed sniper firing when spotting a new enemy
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@291 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 17:33:17 +00:00
Wanne
4e89b8c333
Commented out the Assertion in "Tactical\ArmsDealerInvInit.cpp -> GetDealerItemCategoryNumber()", so the game can be run in Debug mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@290 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 13:10:04 +00:00
MaddMugsy
1f93b93425
-fix CTH on burst cursor showing up even when it's turned off
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 23:37:05 +00:00
MaddMugsy
a353c2cea8
-fixed GL Bursts so they work w/guns w/out burst mode
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@285 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 07:01:35 +00:00
MaddMugsy
634537e5ce
-disabled sniper orders for soldiers w/sniper rifles w/out scopes
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-added sight checking for snipers when they turn
-removed sniper attitude changes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 03:16:16 +00:00
MaddMugsy
f83af12336
-restored previous light check changes
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-fixed enemies getting closer w/out firing
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@283 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 19:16:31 +00:00
MaddMugsy
2c26924256
-put light check back to where it was before
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@282 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 19:08:59 +00:00
MaddMugsy
fe1a16b63b
-removed inlightatnight checks
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 18:43:27 +00:00