Commit Graph
100 Commits
Author SHA1 Message Date
Wanne 599f658232 Updated VS 2008 Project Files (thx to BirdFlu)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2451 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-10 20:57:37 +00:00
Wanne 86b02ea67e Externalized always using "prof.dat" (ALWAYS_USE_PROF_DAT in ja2_options.ini) for any difficult level. This makes sense for modders (thx to Scorpion)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2449 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-09 18:55:32 +00:00
Wanne 2d6d7c8851 Source Code compiles now with VS 2005 and VS 2008 without making any changes.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2448 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-07 15:38:29 +00:00
Wanne b8c1ceffee New Release Build (2445)
BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1060) TO GET THE UDPATED GAME DATA FILES (FONTS) FOR THIS SOURCE MODIFICATION, BECAUSE OF FRENCH VERSION ADJUSTMENTS

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2445 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-05 22:44:55 +00:00
Wanne b9dfede812 New Release Build (2436)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2436 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-26 18:04:32 +00:00
Wanne c467ab629a Updated WinFont.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2434 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-25 22:15:22 +00:00
Wanne 9d08dd56a1 Updated VS 2008 Project Optimizations to VS 2005 Project Optimizations (Result: Build smaller Executables)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-24 19:26:52 +00:00
Wanne 45301a79da Updated VS 2008 solution file. It now opens in Visual Studio 2008 by double clicking.
Updated chinese texts.
INFO: To display chinese fonts correct, you have to install eastern languages in windows.
Control Panel -> Regional Language Settings -> Language Tab -> Install Eastern languages (checkbox)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2427 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-22 10:55:30 +00:00
Wanne 647afe10c8 Added VS 2008 solution and project files
To compile with VS 2008 you have to disable the fist line in "Standard Gaming Platform\input.cpp". Just look for comment "// VS2008"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2426 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-21 22:15:22 +00:00
Wanne acac231089 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2425 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2008-11-20 07:44:35 +00:00
Wanne 032fd1f353 - Added Chinese language support (thx to Noword from TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-20 07:43:57 +00:00
Wanne ac6de87d47 Multiplayer: Override panel key is now bound only to key "7" instead of 5, 6 and 7
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2418 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-14 15:23:34 +00:00
Wanne 8f2201afe4 - on-the-fly convertation of all codepages to unicode (by lalien and bugmonster). I think this is needed for a Polish release in the future.
BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1050) TO GET THE NEEDED GAME DATA FILES FOR THIS SOURCE MODIFICATION 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2417 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-14 11:50:38 +00:00
Wanne 59f652c6a2 - Replaced all "Jagged Alliance 2" strings to "Jagged Alliance 2 v1.13"
- Added missing tooltip text for Enhanced Desription Box in the settings
- New Release build 2415

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2415 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-13 14:06:46 +00:00
Wanne d63ae7501b Bugfix: JA2 now shuts down without an error, if the desktop colors are not set to 16 bit color after the message box appears
Changed some text strings from "Jagged Alliance 2 v1.13" to "Jagged Alliance 2", so the game consistently used "Jagged Alliance 2".

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2396 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-04 19:44:03 +00:00
Wanne 260b2bc4fd New Map Editor and Game Exe Build (Build: 2377)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2378 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-15 21:00:53 +00:00
Wanne 52a28a8268 Updated _DutchText.cpp (from Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2358 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-22 17:18:40 +00:00
Wanne eae98df88d - externalization: Restrict female enemies from being in the queens army (except Female Elite enemies)? -> RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-09 16:26:51 +00:00
Wanne 3951568f8c Updated _RussianText.cpp (by Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-31 15:24:00 +00:00
Wanne 602713f0ca Updated build version number for new exe to 2322
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-30 15:07:32 +00:00
Wanne e3dd3f5487 First step in making the Cities.xml useable with other languages (Russian.Cities.xml, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-18 12:49:34 +00:00
Wanne 15e7e467e5 New exe build (2296)
- A* enabled

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 19:01:39 +00:00
Wanne ad96055687 new exe build (2240)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-14 18:48:58 +00:00
Wanne 631ba52d19 - removed debug messages that occurred in release code in tactical screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2229 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-25 10:38:19 +00:00
Wanne 06a0249994 I just added a comment to builddefines.h for building the editor:
You should build the map editor in "Release" mode and not "MapEditor" mode.
You also have to enable the 2 defines in builddefines.h for the map editor.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-20 10:35:51 +00:00
Wanne 6be5f313db - new exe build (2222)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2222 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-08 13:57:43 +00:00
Wanne 8e36b221c2 - removed inventory choice from "start new game" screen in multiplayer mode -> now the inventory choice is defined in "ja2_mp.ini"
- added new headline text in the "start new game" screen for multiplayer mode

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2221 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-08 13:10:17 +00:00
Wanne 4e954d0c15 - bugfix: Removed "No Gear" button for MERC if playing in single player mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2220 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 21:27:10 +00:00
Wanne 5b1405b717 - bugfix Bug-ID: 101: No bloodcats in tactical by bloodcats ambush
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2219 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 21:20:11 +00:00
Wanne 2baa1b7c94 - bugfix: Loading maps in map editor with creatures. They did not show up
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2218 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 18:27:56 +00:00
Wanne 2015c0f362 - bugfix: Exclusive multiplayer condition was missing in AddPossiblePendingMilitiaToBattle()
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2215 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-04 05:50:50 +00:00
Wanne 720bd2a6ae updated _RussianText.cpp (thx to inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2197 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-24 20:32:52 +00:00
Wanne 24dc505faf Fixed the wrong texts for portrait, voice, skills and attributes in the I.M.P creation screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2195 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-22 20:24:49 +00:00
Wanne 41596a49cd - bugfix: Multiplayer games can now run in fullscreen mode! Game will not pause anymore and ALT + TAB also works.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2186 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 19:46:40 +00:00
Wanne cceb340a05 Externalized "starting turn for client #"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 16:02:26 +00:00
Wanne c5c317849c - bugfix mp: If server sets ALLOW_CUSTOM_NIV = 0 and clients select another interface than the server, the following problems occured:
* crash if clients opens the inventory
* from merc item layouts if you hire a merc
* if client plays in 640x480 res and server selects NIV a crash occured

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 18:36:03 +00:00
Wanne eedb409e48 - added multiplayer folder include for tactical project for release version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2180 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 10:22:16 +00:00
Wanne 6c34069db6 increased the save game version, because this the multiplayer code changed MAXTEAMS from 6 to 11, so old savegames are not compatible anymore.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2179 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 09:27:00 +00:00
Wanne f17cc948a4 - fixed map editor incompatibility with the merged multiplayer code
- fixed crashes when loading modified maps in tactical
- added missing "is_networked" condition to the method AddPossiblePendingEnemiesToBattle()

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-17 21:51:32 +00:00
Wanne d576fc6b99 - made a few project changes, so that the map editor exe can be compiled
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-16 18:12:15 +00:00
Wanne 36be370bca - bugfix: Only one M.E.R.C merc was available in single player mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2165 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-14 05:37:33 +00:00
Wanne 3823ac6f06 - bugfix mp: ALT + TAB is working again in full screen mode. But if you like to play multiplayer you should use windowed mode or you should never do ATL + TAB, because this pauses the game in full screen mode!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2164 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-14 05:09:28 +00:00
Wanne 28e9276006 - bugfix mp: Wrong savegame folder name for german version that leaded to a CTD when saving a multiplayer game.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-14 04:41:48 +00:00
Wanne bf99b6d9e6 - bugfix mp: fixed up coop
- bugfix mp: fixed bobby rays code my end

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2158 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-13 18:49:02 +00:00
Wanne 10e518110a - bugfix mp: ctd if client opens inventory in tactical, if server and client had selected different inventory in the start new game screen. Now I changed that, so each client can decide new or old inventory.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2149 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 19:41:21 +00:00
Wanne 1b5393014d - added INI option for new tracer bullets (USE_BULLET_TRACERS)
- corrected some german spelling mistakes
- new release build (2147)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2147 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 10:57:06 +00:00
Wanne 9dfd4e096e new exe build (2146) which also contains multiplayer
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2146 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 09:48:10 +00:00
Wanne d8590d3474 new release and editor (build: 2112)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-07 16:55:24 +00:00
Wanne 2b3b6367f1 Fixed bug #93: Character name too long at IMP activation screen -> CTD
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2100 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-04 19:19:38 +00:00
Wanne 9445ded9e2 Fixed bug #94: Merc with no ammo in autocombat = CTD
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2099 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-04 18:53:49 +00:00
Wanne 6d4b38541b - Removed "Realist" from the 1.13 Credits, because he said to me it is a mistake that he is named there.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2086 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-27 11:10:46 +00:00
Wanne d36ce7a019 - new exe build: 2083
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2083 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-26 08:28:50 +00:00
Wanne c9264b6101 updated 1.13 credits
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-20 17:29:49 +00:00
Wanne 9308131d17 - replaced wrong text for ironman in german version in the start new game screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2020 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-13 14:35:15 +00:00
Wanne 104f964760 fixed an exploit where no enemies are present in starting sector: Go to tactical before you hire any merc. Then hire a merc and compress time until merc arrives. Then you arrive in Omerta and no enemies are present. Also the chopper animation was not played.
I simply disabled the "Go to tactical button" if the user has not hired any merc. This eliminates all the "bad" side effects.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1981 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-03 17:49:56 +00:00
Wanne 2ff5aabf24 - fixed some compilation errors in VS 2003 (but not all)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1917 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-27 13:50:06 +00:00
Wanne 50377c2bae - updated _Ja25RussianText.cpp (thx to Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1886 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-13 19:18:09 +00:00
Wanne fab0aae9da Updated _RussianText.cpp (thx to Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1882 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-12 18:33:11 +00:00
Wanne 844c3445aa - translated some missing german texts, added one missing german text string for militia command
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1880 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-11 21:02:22 +00:00
Wanne bf368a0013 - suppressed all the deprecated insecure functions warnings for VS 2005 if you build a Release or MapEditor Version
For Debug version it is already set.
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1878 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-10 19:58:45 +00:00
Wanne 5e5035458a - Improved previous bugfix: If the merc arrives with the helicopter at night (defined in the ja2_options.ini) it was daytime in tactical
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1855 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-26 20:28:06 +00:00
Wanne 9649811083 - bugfix: If the merc arrives with the helicopter at night (defined in the ja2_options.ini) it was daytime in tactical
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1854 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-26 19:41:45 +00:00
Wanne c49af95ec6 - suppressed all the deprecated insecure functions warnings for VS 2005 if you build a Release veersion
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1852 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-25 19:32:42 +00:00
Wanne f641ba3e32 - new property (ENABLE_CHANCE_OF_ENEMY_AMBUSHES_ON_INSANE_DIFFICULT) for the enemy ambushes which are in the game since the beginning of 1.13 development
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1836 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-24 19:06:52 +00:00
Wanne 41e2bd433c - bugfix: item duplication bug:
You need two mercenaries. You place required item to first mercenary's inventory, 
then you take the item and point cursor with the item at the second mercenary. 
Then you click right mouse button and then left one. 
During the process of giving the item from the first mercenary to the second quickly move the item to the another slot of the inventory. 
As a result of it the item will be given to the second mercenary and the first mercenary will still have it.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1835 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-24 18:04:50 +00:00
Wanne 72b9a847dd - suppressed all the deprecated insecure functions warnings for VS 2005:
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"
- Enabled PLAY_INTRO (defined in ja2.ini) property in source code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1834 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-24 17:55:49 +00:00
Wanne 411fdd1584 - bugfix: Bug #79: Creatures are gone if you compress time in strategic and select auto battle
- bugfix: Bug #51: Speck sends wrong mail if any of the 4 new guys (Text, Stogie, Biggens, Gaston) level up.
- added missing description texts for IMP skill rooftop sniping and camouflage (also translated in german and russian)



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1796 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-12 18:56:38 +00:00
Wanne 31ba967436 - Intro is always played now (iPlayIntro = 1), until I can update (have write access) the ja2.ini in the GameDir
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1792 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-10 07:42:59 +00:00
Wanne e41a905c51 - added a new option in ja2.ini (PLAY_INTRO) + source code where the user can enable or disable the intro.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1791 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-10 07:36:22 +00:00
Wanne c55b927f8b - bugfix: Bobby Rays filter buttons (again). Now it should work
- bugfix: Hand to hand combat (knifes, claws, ...) was disabled in auto battle. This was done in revision 51 because of CTDs that always occured there. I enabled hand to hand combat and tested ~50 auto battles. No single CTD. It seems that the CTD has been fixed since revision 51.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1788 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-09 09:41:24 +00:00
Wanne df8b135b52 - bugfix (workaround): Most of the Sir-tech credits name were displayed in dark blue color. Now all credits name are set in "dark-white" color regardless of the font color code.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1784 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-07 17:14:52 +00:00
Wanne 8232957994 - Enabled music in windowed mode (was missing in windowed mode)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1783 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-07 09:37:12 +00:00
Wanne bb1b1eaf7e - bugfix: Filter buttons under used category
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1782 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-07 07:58:03 +00:00
Wanne b43ec593fe - bugfix: for expert difficulty level, that leads to adding INSANE_ELITE_BONUS after applying of EXPERT_ELITE_BONUS (thx to Scorpion)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1501 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-10-11 18:05:50 +00:00
Wanne ce385421f1 - bugfix: Sam sites with index >=5 lacks ability to train militia (fixed by Lesh)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1376 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-09-16 11:11:09 +00:00
Wanne 146230752e - Bugfix in ChooseFaceGearForSoldierCreateStruct(). Wrong HeadPos was set.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1278 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-25 15:46:05 +00:00
Wanne cd8ad6e8b8 - Added missing #include "Map Information.h" to Points.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1254 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-22 17:44:52 +00:00
Wanne 29b883f59d new exe build (1202)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1203 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-14 18:23:58 +00:00
Wanne 6b6700ce96 - bugfix: HE Ammo Bug (thx to Callahan)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1195 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-13 18:08:41 +00:00
Wanne ca8cb7b89a - bugfix: Sometimes if you press with the right mouse button on the radarmap, the overhead map view was not displayed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1173 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-07 22:20:15 +00:00
Wanne ce31084ae7 Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-07 21:39:23 +00:00
Wanne 2db9c118a2 Added Breath APs fix from Kaiden
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1153 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-03 23:31:44 +00:00
Wanne 17449feabd new exe build (1147)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1148 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-01 22:42:46 +00:00
Wanne cdedbe8375 New Release Build (1080): The Release build contains all the changes including revision 1079!!!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1082 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-20 10:36:03 +00:00
Wanne e2fa801e2b - bugfix: Now game always starts at Day 1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1075 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-19 08:03:07 +00:00
Wanne f1a166982a - bugfixes: Fixed two bugs in attacks.cpp, that AalaarDB posted in the Bears Pi
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1074 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-19 06:38:26 +00:00
Wanne 14340ad8ea Updated Project configuration for Release Build with VS 2003
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1057 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 15:54:46 +00:00
Wanne 1dc2cb5bc7 Changed console project from multi thread debug to single thread debug, cause otherwise it does not compile
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 15:38:33 +00:00
Wanne 1f337d9d51 Updated project files, because they did not compile on my machine under VS 2003
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1055 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 15:23:16 +00:00
Wanne a95882d50a Some small editor changes for compilation
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1054 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 13:13:00 +00:00
Wanne 089e08f202 Small fixes for compiling different language versions (German, Russian)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1053 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 11:12:27 +00:00
Wanne 2ff5019247 Added possibility, that mod makers can add their credits and display them in the credits screen
The new file is named "Credits_Mod.edt" and is located in the mod data folder\BinaryData
  If that file exists, the mod credits are displayed first, second the 1.13 credits and then the sir-tech credits.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1042 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-12 07:46:02 +00:00
Wanne dc441a425d Added Overhaul's Lua lib to the project. Now it works without Lua51.dll
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@996 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-20 19:11:58 +00:00
Wanne 4d51fbcdd9 PROJECT CHANGES (already done for VS 2003):
- Changed "Runtime Library" from "lua" project to "Multi-threaded Debug (/MTd)" so we get rid of "Linker Warning LNK4098" in project "ja2"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@940 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 19:42:03 +00:00
Wanne df9d9e6c00 PROJECT CHANGES (already done for VS 2003):
- Added "lua" project folder to the "Additional Include Directories" for each project
- Added "lua51_vs2003.lib" to the "Additional Dependencies" for project "ja2" 
Project should now compile in VS 2003 without any errors.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@935 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 18:48:46 +00:00
Wanne 74cd6a21f3 Reverted 2 lines in Tactical/ShopKeeper Interface.cpp, because it did not compile in VS 2003
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@932 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 13:44:36 +00:00
Wanne eebe112427 new exe build (911)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@912 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-31 08:31:22 +00:00
Wanne bd22863e45 - bugfix: If merc is in crouched stance and he passes an item to another merc, he did not change his direction
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@895 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-23 18:41:42 +00:00
Wanne 4effa1c3ea - new: Merged source code of item throwing animation in crouched stance, AI was not changed (look for comments marked <SB>)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@890 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-21 18:09:15 +00:00
Wanne d61f4ff935 - new exe build (888)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@889 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-21 14:59:40 +00:00