Commit Graph

  • c2528cab4f - changed UINT16 to wchar_t for VS 2005 compliance lalien 2007-03-13 20:01:02 +00:00
  • e314f555c1 added Mauser M-03 and AKMSU added four Urban Chaos items: Old Aimpoint Projector, Rifle LAM, Rifle LAM-Flashlight Combo, and the A.L.I.C.E. Pack. added 10mm ammo in 8rnd mags, but no pistol for it yet! added SA-24 to enemygunchoices added Compact Binoculars to enemyitemchoices made Energy/Regeneration Boosters attachable to First Aid Kit. made Lockpick Kit, Wirecutters, Superglue, and Duct Tape attachable to Toolkit lowered attachment costs for attaching equipment to Shadowarrior's armors (except for armor attachments like Ceramic Plates), because it should be easier to pull/put something from/into those trousers and vests, compared to attaching other things. corrected and/or changed some descriptions. perhaps I did other things that I forgot now because this update took so long ;-) Starwalker 2007-03-13 08:26:53 +00:00
  • 65a7e18783 -fixed protection values on treated and coated kevlar leather vests (they were lower than the untreated values) MaddMugsy 2007-03-13 00:37:51 +00:00
  • 073b8d0af3 Declared a local variable that was missing. Project did not compile in VS 2005. I wonder how this could ever compile in previous versions ... Wanne 2007-03-10 22:46:31 +00:00
  • 3f37673034 - added VS2005 compability fix from Space Viking lalien 2007-03-10 18:46:57 +00:00
  • 9971b56b0e - externalized game progress weights lalien 2007-03-10 17:13:23 +00:00
  • 9b42b6de00 - added game progress weights to Ja2_Options.INI (exe version 765) lalien 2007-03-10 17:12:02 +00:00
  • 6ff615b6bd added pics for 10mm 8rnd magazines replaced pics of AEK-971/973 with pics made by Coolberg replaced pics of P226, P226 .40, and P228 with pics made by Coolberg replaced pic of SV-98 with pic made by Coolberg Starwalker 2007-03-10 15:55:22 +00:00
  • 4441f60eae -fixed ubperpocket values on several items that had it set to 99 MaddMugsy 2007-03-07 21:06:17 +00:00
  • 328b0f1f48 exchanged pic of KSVK (new pic by Coolberg) added four pics of UC items Starwalker 2007-03-06 08:50:18 +00:00
  • 1d00e73866 - fixed "end move & LOS bug" ('END' button has two different actions) lalien 2007-03-04 18:04:07 +00:00
  • 29052abd73 Fixed again more bugs which occurred when loading a 1.13 savegame which was saved under an older 1.13 build or under different XML-files. The bug is now better fixed than before. Sergeant_Kolja 2007-03-03 17:27:17 +00:00
  • 6d508ba8d4 -set attachment flag to 1 for items that can be attached to other items MaddMugsy 2007-03-02 19:31:31 +00:00
  • 431b92c26e - moved ja2.set (game settings file) to a custom data directory defined in ja2.ini lalien 2007-03-01 21:10:55 +00:00
  • e942029af9 replaced pics of .38 Special, Carl Gustav SMG, and PPSh-41 SMG added pic of AKMSU for later use Starwalker 2007-03-01 16:16:40 +00:00
  • 8d39d71993 First time I used the XML-Editor, which does not work properly for me sometimes :-( Starwalker 2007-02-28 08:39:32 +00:00
  • 60e5fb6cbf exchanged several gun and ammo pics: HK P7M8, HK USP, Mk23 SOCOM, MAB PA-15, and CZ-75 (Tbird) All G36 rifles, all SIG rifles, HK 416, AS Val, VSS Vintorez, MP-445 Varjag (Coolberg) 9x39mm mag, FN FiveseveN mags (Coolberg) Starwalker 2007-02-27 08:04:56 +00:00
  • dc62f4e918 Updated Ja2.ini description for windowed mode Wanne 2007-02-26 14:29:00 +00:00
  • a04e548846 New build (742) Wanne 2007-02-25 14:42:38 +00:00
  • 8e5f803fc4 - updated credits screen to the 1.13 Credits - translated "low cpu usage" option text for german version - improved existing "escorting kulbas" bugfix Wanne 2007-02-25 13:41:15 +00:00
  • 98f8fe6030 Correct wrong (some pixels) strategic map buttons alignment Wanne 2007-02-24 19:55:01 +00:00
  • b0ef70dbb8 - Tactical militia command: stopped merc from moving to militia in combat if he doesn't have a headset (radio) lalien 2007-02-24 10:13:46 +00:00
  • 035e6d5caa Added new, optional JA2.INI parameter to select windowed mode instead of Fullscreen ([Ja2 Setting] SCREEN_MODE_WINDOWED=1). To keep Fullscreen, simply omit this swith or set it to 0. Also, added a cmdline switch for the same effect, but with higher prio. /FULLSCREEN overwrites INI/SCREEN_MODE_WINDOWED=1 while /WINDOW overrides INI/SCREEN_MODE_WINDOWED=0. Sergeant_Kolja 2007-02-23 21:13:20 +00:00
  • e40b062672 fixed some crashes when loading 4xx built savegames. The game can continue, but You'll probably loose your vehicles. The Team in the Laptop/Personel also consist only of Your AVATAR, but in strategic map the team is complete. This is not a very well finished fix. Only glued some NULL assigned pointers. I recomend to NOT load too old savegames. Sergeant_Kolja 2007-02-23 20:59:37 +00:00
  • c5bcb17ea8 -xml files updated to work with xml editor -fixed some IncompatibleAttachments.xml entries that didn't have corresponding reverse entries (fixed by editor) MaddMugsy 2007-02-22 23:43:15 +00:00
  • 1faa6a9e55 -Data folder xml files updated for use w/XML Editor MaddMugsy 2007-02-22 22:42:24 +00:00
  • a9059e3570 New build (728) MaddMugsy 2007-02-22 22:38:14 +00:00
  • c7729e9d44 Updated German.AmmoStrings.xml and German.Items.xml (thx to Toby) Wanne 2007-02-22 21:13:27 +00:00
  • ae9b49436a - menu descriptions fixed lalien 2007-02-22 13:51:19 +00:00
  • 8e3165991f added Walther P99 to Tony's inventory added 7.62x39mm Match ammo to Tony's inventory (though he won't sell drums...) Starwalker 2007-02-22 08:04:23 +00:00
  • 7291d56871 added Walther P99 added 7.62x39mm Match ammo (thanks go to Marlboro Man for the BigItem pics) raised reliability of AK-100 series rifles and lowered repair ease a bit Starwalker 2007-02-22 08:02:40 +00:00
  • 77014c11ed added some gun and ammo pics for later use added P99 pic added 7.62x39mm Match ammo pics Starwalker 2007-02-22 07:51:31 +00:00
  • 81f5b6e748 - new menu option: Low CPU Usage (patch from MTX/defrog) lalien 2007-02-21 17:17:00 +00:00
  • 28f1dd20e4 corrected several mistakes: - G36K can no longer take a Reflex Sight - HK21E can no longer take a retractable stock - AKS-74 can now take a Large Caliber Silencer - AK-102 has a damage of 30 now (damage was too low for given barrel length before) - corrected weight difference between AK- and AKS-models Starwalker 2007-02-21 07:33:27 +00:00
  • ff2aa4f8e1 -increased inventory capacity for IMP items doled out in ImpItemChoices.xml -changed ammo given to IMPs so they have at least two clips for their main gun MaddMugsy 2007-02-17 06:13:52 +00:00
  • e2f086f514 -added category names to IMPItemChoices.xml MaddMugsy 2007-02-16 00:57:53 +00:00
  • ef76508e7f -removed "unused" entry from ItemClass.xml MaddMugsy 2007-02-15 22:03:47 +00:00
  • a7f5a0b506 activated .50 AE HP mag Starwalker 2007-02-12 13:37:19 +00:00
  • 4e90ee064e replaced INSAS pic added pic of .50 AE HP mag Starwalker 2007-02-12 13:36:27 +00:00
  • 99fc0c7c44 Added the 3 new weapons to German.Items.xml (thx to Toby) Wanne 2007-02-11 18:06:22 +00:00
  • 63b723a4a0 added three new guns to Tony's inventory: SA-24, KAC SR-47, and SAR 21 added .50 AE HP ammo to Tony's inventory, but deactivated it because pics are missing (big and tile size) Starwalker 2007-02-11 15:22:13 +00:00
  • 34d323da60 added three new guns: SA-24, KAC SR-47, and SAR 21 added .50 AE HP ammo, but deactivated it because pics are missing (big and tile size) Starwalker 2007-02-11 15:18:57 +00:00
  • 9cdc803d5a added pics for three new guns (items 780, 781, 782) Starwalker 2007-02-11 15:07:27 +00:00
  • 96c2e5e9bc Updated German.Items.xml (thx to Toby) Wanne 2007-02-10 15:25:56 +00:00
  • c8b4cbe8d9 -skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor. MaddMugsy 2007-02-09 23:54:20 +00:00
  • 390cf88c1a -repaired reflex sight name -->removed "DOCTER" MaddMugsy 2007-02-08 22:40:53 +00:00
  • 0222d15482 'repaired' scope entries (names and some descriptions) named MP5/10 back to MP5/10A3 raised damage of .300 WinMag rifles by 2 Starwalker 2007-02-08 12:17:17 +00:00
  • 7eedf6375e changed MG4 back to MG43 made binoculars two-handed items to stop exploit (binoculars in /both/ hands added effect) Starwalker 2007-02-07 07:50:25 +00:00
  • 5830cb9cc2 - Moved the AP bonus settings to appropriate section of INI file AcyForsythe 2007-02-07 02:30:17 +00:00
  • 793bde64ee - bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs) - changed: Location of the Heli information box in Strategy Screen in High Resolution Wanne 2007-02-06 16:25:08 +00:00
  • 4f2f8c5d65 replaced HK MG43 pic (again) replaced pics of Skorpion, MAB PA 15, Tavor, and SKS Starwalker 2007-02-06 07:23:17 +00:00
  • 820006afb7 Updated Data-1.13\TableData\German.Items.xml and Data-1.13\TableData\Items.xml (thx to Toby) Wanne 2007-02-03 18:38:11 +00:00
  • d0d722d4df -added uiIndex to Russian and German AmmoStrings -added flashbang to ExplosionType.xml MaddMugsy 2007-02-02 01:52:35 +00:00
  • a3285e52cf added Benelli R-1, Blaser R93, and S&O Shorty to Tony's inventory Starwalker 2007-02-01 11:25:21 +00:00
  • e5e4da4d8c added Benelli R-1, Blaser R93, and S&O Shorty (all .300 WinMag) added ability to attach PSO-scopes to AEK-971/973 and AN-94 changed default attachment of SVU from PSO-P to PSO-1 Starwalker 2007-02-01 11:24:02 +00:00
  • 61bd0a67e0 changed pics of Groza (w/o GL) and HK MG43 changed pics of RPK-74 magazines added another rifle pic for later use (KAC SR-47) Starwalker 2007-02-01 11:18:43 +00:00
  • c5fce58380 - bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp) Wanne 2007-01-31 21:45:05 +00:00
  • 15e1435dea New Map Editor exe build Wanne 2007-01-31 09:40:44 +00:00
  • 3f0385107f Updated Ja2_Options.INI Wanne 2007-01-29 09:02:16 +00:00
  • 7c0943bc58 Some "cosmetic" changes in Ja2_Options.INI Wanne 2007-01-29 08:29:58 +00:00
  • 01b0d31144 New Release / Update build Wanne 2007-01-28 21:27:19 +00:00
  • 3b49006981 Updated German.Items.xml and German.AmmoStrings.xml (thx to Toby) Wanne 2007-01-28 21:07:54 +00:00
  • 06a9541f24 Updated mapscreen.h and strategicmap.h (number of town, sams, ...) see revision 671 Wanne 2007-01-28 20:07:40 +00:00
  • 0ae307a316 - bugfix: German "Umlaute" were not displayed correctly for short item names Wanne 2007-01-28 20:02:05 +00:00
  • 58ffb8cdc0 -made pso-p scope default attachment for SVU instead of the incompatible western-style sniper scope MaddMugsy 2007-01-28 17:42:51 +00:00
  • b13492d6ac - Add missing INI settings for Militia cost and delay options AcyForsythe 2007-01-27 15:56:11 +00:00
  • e83a274a68 Updated tooltip detail level to basic (2) in Ja2_Options.INI Wanne 2007-01-26 20:16:27 +00:00
  • 21c2464a43 - AP costs for reloading a GL or RL by attaching an item are taken now from weapons.xml (still buggy, allows cheating) lalien 2007-01-26 17:01:03 +00:00
  • ab4a14e43f replaced SIG P210 and Automag IV pics again Starwalker 2007-01-26 07:33:25 +00:00
  • af642a5f5b added Small Scope to Tony's inventory (again, AFAIK, seems to have been lost in the meantime) Starwalker 2007-01-26 07:31:37 +00:00
  • 47f211d142 added Kobra to Tony's inventory added 5.7x28mm 20rnd HP to Tony's inventory Starwalker 2007-01-25 07:53:34 +00:00
  • d8718a863e added Russian Kobra reflex sight and adjusted attachments.xml and incompatibleattachments.xml fixed problem with PSO-scopes (they had no extended aiming actions) Starwalker 2007-01-25 07:52:41 +00:00
  • 1854c323cf replaced Automag IV pic added pic for Kobra darkened SPAS-15 pic darkened first aid kit pic Starwalker 2007-01-25 07:50:44 +00:00
  • b6282a2322 For XML Editor: -Extracted unmodified STI graphics to Bigitems, Interface and Tilesets\0 directories MaddMugsy 2007-01-25 00:38:06 +00:00
  • 713add1cd6 Updated German.Items.xml and German.AmmoStrings.xml (thx to Toby) Wanne 2007-01-24 21:32:30 +00:00
  • 517d5d7589 -Fixed M203 CLS ubClassIndex which was pointing to 40 instead of 920 MaddMugsy 2007-01-24 20:07:37 +00:00
  • b46f47cb04 - bug fix: no explosion if the rocket launcher was reloaded manually (with attaching a rocket/grenade) lalien 2007-01-24 12:07:39 +00:00
  • f921b0fa87 added 5.7x28mm 20rnd AP to Tony's inventory Starwalker 2007-01-24 07:44:32 +00:00
  • c256c052ae changed available scopes for SVU Starwalker 2007-01-24 07:43:54 +00:00
  • 77590f26d4 new pic of SPAS-15 Starwalker 2007-01-24 07:41:20 +00:00
  • 7e4a695e6b added PSO scopes to Tony's inventory added compact binoculars to Keith's inventory added higher quality binoculars to Franz's inventory forgot to add KP M/31 Suomi and Mauser Kar 98k to Tony's inventory (will be added later) :-( Starwalker 2007-01-23 07:46:04 +00:00
  • 2b76b14478 added binoculars, PSO scopes, and Thompson M1928 ammo drums added Mauser Kar 98k rifle added KP M/31 Suomi and Mauser Kar 98k to EnemyGunChoices Starwalker 2007-01-23 07:42:13 +00:00
  • 7a68a1900e replaced some gun pics and pic of first aid kit added pics for binoculars, PSO scopes, and Thompson M1928 ammo drums Starwalker 2007-01-23 07:38:47 +00:00
  • 99b30d0c18 - bugfix: If queen retakes mine sector, player still gets income (money) from the mine although the "Daily Income" string on Strategic Screen is shown correctly. Wanne 2007-01-21 20:35:43 +00:00
  • fd849275b2 - bugfix: CTD when tooltip should be displayed on militia and no merc is in that sector Wanne 2007-01-21 19:31:48 +00:00
  • 6760b2d177 Reverted save game breaking stuff for the purpose of bugfixing savegames. I will change them back before I build the new Release (This will be in one week) Wanne 2007-01-21 19:07:50 +00:00
  • 355f10fb18 - set max number of towns, town sectors and sam sites on strategic map to 50, 260 and 50 accordingly (saved game breaking stuff) Lesh 2007-01-21 17:08:26 +00:00
  • bf199071d7 - exploit bugfix: invalid APs deduction when shooting - player could win 1 AP, if he raises weapon first and then shoots Lesh 2007-01-21 16:59:33 +00:00
  • 243ed1bac7 Translated "Silent Skyrider" option text for German version Added some missing option texts for Dutch, Polish, ... Wanne 2007-01-21 10:20:34 +00:00
  • 9db8f2f5e4 Updated German.Items.xml (thx to Toby) Wanne 2007-01-20 17:30:15 +00:00
  • e3848df89f -removed duplicate entries from AttachmentInfo.xml and Attachments.xml MaddMugsy 2007-01-18 23:10:29 +00:00
  • 805e9de8d7 new exe 656 Wanne 2007-01-18 19:02:29 +00:00
  • 6ab9adb798 -added "name" field to ExplosionData.xml (not used in code) MaddMugsy 2007-01-18 18:57:23 +00:00
  • 578bf094c1 -added uiIndex to AmmoStrings.xml (not used in code) -added name to AmmoTypes.xml (not used in code) -added uiIndex to ExplosionData.xml (not used in code) -added a bunch of lookup files for use in xml editor MaddMugsy 2007-01-18 18:49:18 +00:00
  • c239e693b5 - fix: militia always has equipment one level lower than enemy when slow progress is on (slight re-balance of militia involved battles) Lesh 2007-01-18 18:41:58 +00:00
  • 4477006e57 - bugfix: Turning APs were not deducted (wrong bugfix in version 653) Wanne 2007-01-18 18:11:41 +00:00
  • e4d8bfa058 - bug fix: when merging an item to a stack of items all of them were converted to a new item lalien 2007-01-17 19:42:32 +00:00
  • a6a2307c56 - fix: militia, came as reinforcements, tend to stop at a halfway, if main battle is at the opposite side of map, they are coming from. Lesh 2007-01-17 15:26:01 +00:00
  • 78cb709b7c added new scope to Tony's inventory Starwalker 2007-01-16 08:07:46 +00:00
  • 2989467de2 added a new scope, it can be merged with Reflex Sight to get a Reflex Scope. new scope is a default attachment for C7A2 and L85A1. added the newer calibers to GermanAmmoStrings Starwalker 2007-01-16 08:07:06 +00:00