Commit Graph

  • 1c1f843449 Fixed error in copying soldier profiles SpaceViking 2007-06-09 18:03:00 +00:00
  • 7a27e7105d New attack busy system Overhaul 2007-06-09 09:01:04 +00:00
  • 8ed1ff9d6e Fixes for array indexing problems when there are no best thrown/best gun SpaceViking 2007-06-09 03:04:30 +00:00
  • e505b01aa8 delete and replaced wrong LAR pics I Starwalker 2007-06-07 08:26:04 +00:00
  • 6a7e44c9f4 replaced pics of SAR 21, RPK, LAR .45, and LAR .50 with new pics by Tbird added HK 416 20", HK UCP, HEZI SM-1, and Rheinmetall MG3 (pics by Coolberg and Tbird) added ammo for UCP and HEZI (pics by Coolberg) added HK 417 pic for later use (Tbird) changed Coolness on some ammo Starwalker 2007-06-07 06:44:28 +00:00
  • e5308f27b3 - externalized game starting time lalien 2007-06-04 18:01:51 +00:00
  • 15fd8a17ee - Externalized game starting time lalien 2007-06-04 17:52:48 +00:00
  • 438238500d deleted faulty entry from GermanItems.xml Starwalker 2007-06-04 07:39:57 +00:00
  • b5a8638585 Stupid me had marked the wrong folder for commitment on revision 817, so the INSAS and Minimi pics were missing. So again: replaced pics of INSAS and Minimi with new ones made by Tbird! replaced SMP1ITEMS.STI with one that ChrisL repaired, because there was one armor pic too much allowed Rifle Suppressor on Galil Sniper uploaded new GermanItems.xml from a new translator, had to correct and add a few things, though Starwalker 2007-06-02 15:28:29 +00:00
  • c671823034 added HK 416 16" (more to follow), Owen SMG, and Galil Sniper replaced pics of INSAS and Minimi with new ones made by Tbird Starwalker 2007-06-01 06:41:19 +00:00
  • eebe112427 new exe build (911) Wanne 2007-05-31 08:31:22 +00:00
  • 4eb0b17d7d changed M1 Garand to .30-06 caliber added Beretta M12, HK 416 10" (more to follow), and Steyr AUG-A3 added a lot of other gun pics for later use replaced pics of Grach, M60E3, HK 416 14", Pecheneg, and Sterling L2A3 added a 40mm Grenade Panel deleted wrong German descriptions of Thor's martial arts items Starwalker 2007-05-31 06:33:51 +00:00
  • 76d67f37e9 - removed beta version build define - allowed helicopter to land in enemy controlled sector - SHIFT+N now can use goggles attached to the helmet lalien 2007-05-29 11:57:10 +00:00
  • 09a26e3155 in ReadInAttachmentComboMergeStats() added a missing fclose plus a missing XML_free in Items.cpp added unfriendly code to trace + stop the game when pObj is corrupted. (the corruption comes from somewhere outside the destructed foo!) Sergeant_Kolja 2007-05-27 12:34:43 +00:00
  • bd22863e45 - bugfix: If merc is in crouched stance and he passes an item to another merc, he did not change his direction Wanne 2007-05-23 18:41:42 +00:00
  • a45476d56c Somehow this pic got deleted during the last upload :-( Starwalker 2007-05-23 13:53:59 +00:00
  • 4c9bc82795 Coolberg improved his SIG pistol pics added Tbird's SIG SAS pistols and his Luger pistol Starwalker 2007-05-23 13:49:13 +00:00
  • 4effa1c3ea - new: Merged source code of item throwing animation in crouched stance, AI was not changed (look for comments marked <SB>) Wanne 2007-05-21 18:09:15 +00:00
  • 855c66a42d - added the new item throwing animations in crouched stance Wanne 2007-05-21 18:06:55 +00:00
  • d61f4ff935 - new exe build (888) Wanne 2007-05-21 14:59:40 +00:00
  • 34a683cacb - new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (Ja2_Options.INI Setting: USE_EXTERNALIZED_LOADSCREENS) Wanne 2007-05-21 14:32:11 +00:00
  • 76cf1684f1 - new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (INI-Switch: USE_EXTERNALIZED_LOADSCREENS) Wanne 2007-05-21 14:29:52 +00:00
  • b7a2705f3f corrected the non-transparent background of gun08.sti Starwalker 2007-05-20 15:48:50 +00:00
  • 11b36e793d added a ton of armors: Thanks to ChrisL's work (both XML-work and graphics), we now can treat/coat the advanced armor items. added a point of accuracy to hi-cap Colt pistol Starwalker 2007-05-20 14:47:43 +00:00
  • 7f72bc8b7b added new armor graphics added Galil Sniper pic (Coolberg) added Luger and Steyr IWS 2000 pics (Tbird) replaced Colt pistol pics with those made by Tbird replaced AICW pic with one made by Tbird Starwalker 2007-05-20 14:40:52 +00:00
  • d1f2c96949 -removed three references to "Nothing" items from Tony's Inventory (462, 468, 474). File re-indexed :) MaddMugsy 2007-05-18 18:43:44 +00:00
  • 102bfd1469 Another missing entry SpaceViking 2007-05-18 01:30:15 +00:00
  • a62ac737bd Add missing line back so Tony has full inventory. SpaceViking 2007-05-17 23:14:11 +00:00
  • 5eecc32027 added new guns and magazines to Tony's inventory added First Responder Kit to Howard's inventory Starwalker 2007-05-15 14:36:35 +00:00
  • ccf3c261ea added Barrett M468, Bushmaster M4A3, and Robarms XCR-1 changed Steyr AUG-HBAR to use 42rnd mags (lost capability to use C-mag adapter in the process, or strange things would occur) added 42rnd mags for Steyr AUG-HBAR changed draw on some SCAR SV-variants, had overlooked my own correctly calculated values and used the wrong ones earlier... :-( added Thor's First Responder Kit, for storing a few medical items. Starwalker 2007-05-15 14:35:22 +00:00
  • b3ba37920b replaced Super Shorty pic with one made by Marlboro Man added several armor pics for later use (much more to come), made by ChrisL Starwalker 2007-05-15 14:30:16 +00:00
  • 2ee08ea1c0 - bugfix: Automated scrolling if you talk to someone in small maps (e.g: Rebel Basement) in high resolution (1024x768) - bugfix: Scrolling problem in radar map in small maps (e.g: Rebel Basement) in high resolution (1024x768) Wanne 2007-05-14 16:07:06 +00:00
  • 9b89749d8f - fix for Russian version lalien 2007-05-11 20:07:47 +00:00
  • 50f359b102 replaced pics of Skorpion vz82, Walther MPL, and Steyr TMP with pics made by Coolberg added pics oc Barrett M468, Bushmaster M4A3, and Robarms XCR-1 for later use added pic of Thor's First Response Kit added pic of 5-round .50BMG mag for use in UC (wil) and other mods (no gun for this mag in basic v1.13 at this moment) Starwalker 2007-05-11 10:07:29 +00:00
  • 5661efc75b - new exe build (872) Wanne 2007-05-09 20:38:22 +00:00
  • 0530b53b9c bug fixes from Overhaul: - Data type changes - Templates removed lalien 2007-05-09 13:16:37 +00:00
  • 61d6152ce5 bug fixes from Overhaul: - Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check - Fixed improper printf field in a debug message lalien 2007-05-08 22:44:08 +00:00
  • 8e80a6168a bug fixes from Overhaul: - roof inaccessible tiles problem - AI hang while deciding on an action (fire 0 rounds on auto) lalien 2007-05-08 15:10:29 +00:00
  • 30cc546c09 bug fixes from Overhaul: - CTD when someone fell off the west side of a building - Assertion failure when Skyrider leaves a sector where a merc cannot be woken up - Boxing fixes: Opponent no longer "seeks cover", ie jumps back out of the ring; no longer will pick up a gun from the ground while boxing - Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check lalien 2007-05-08 14:42:28 +00:00
  • 6acedece52 added a missing merge with the SCAR-WP SV Barrel added further merges to exchange the barrel in a SCAR Conversion Kit added ability to mount Kobra on Bizon SMG corrected a typo in one of the SCAR-WP Conversion Kit descriptions changed sound of Steyr ACR, because the sound of falling brass does not go well with synthetic cartridge cases ;-) Starwalker 2007-05-08 09:39:50 +00:00
  • c943b34c94 added/deleted some new items from inventories (deleted entries were due to copying items) Starwalker 2007-05-06 08:23:52 +00:00
  • a86c8d1ac2 added new SCARs in 6.8mm SPC and 7.62x39mm. added SCAR conversion kits added 6.8x43mm SPC ammo (HP and AP) activated Steyr ACR and its ammo deactivated HK MP5/10SD3 and 10mm DU ammo added HK MP5/40A3 and SMG ammo raised ammo capacity of Micro-Uzi to 30 added Thor's Katana, Nunchaku, and Shuriken (also to IMP-Item choices) Starwalker 2007-05-06 08:22:44 +00:00
  • 2a0d7fd805 added pics of Thor's 3 martial arts items added .40 S&W SMG mag pics made by Coolberg replaced Uzi pics with new ones made by Coolberg Starwalker 2007-05-05 15:43:17 +00:00
  • 840a61f5c8 Gameboy can made to Lameboy display, again. Sergeant_Kolja 2007-05-05 05:36:45 +00:00
  • 79f778491b replaced MP5 family with Coolberg's pics (except MP5/10SD3) replaced MP7 with Coolberg's pic added Coolberg's MP5/40 pic replaced Walther P99 with Coolberg's pic replaced 10mm SMG mag pics with Coolberg's pics added 42rnd mag pics for AUG (pics made by Wil) added new SCAR version pics (including conversion kits) Starwalker 2007-05-03 11:20:06 +00:00
  • 91016c3d6c - reverted: Reverted the changes from version 856, because I think this leads to the graphical glitches with tooltips in Strategy screen. But I'm not sure if it is the problem ... Wanne 2007-04-28 20:03:41 +00:00
  • a1a3487b2b - bugfix: Text placement in insurance laptop pages in higher resolutions Wanne 2007-04-28 19:44:03 +00:00
  • 60b6b85801 Strategic AI changes: - Removed Omerta from the list of "unimportant" sectors (Estoni and San Mona still "unimportant") - Allowed queen to attack Omerta before day 2 at 7:45AM and Drassen before day 3 at 6:30AM - The reinforcements are not reassigned anymore when the sector where they were going to is captured by player - Omerta garrison is not reassigned anymore when queen fortifies cities - Enabled investigation of lost city sector by the enemy *Limit for the investigation of the sector depends on difficulty level (4, 8, 12 and unlimited on INSANE) lalien 2007-04-27 21:30:59 +00:00
  • 4689f95a7b Added ini options for strategic AI - The reinforcements are not reassigned anymore when the sector where they were going to is captured by player - Investigation of lost city sector by the enemy lalien 2007-04-27 21:05:08 +00:00
  • d8ed7117f0 - Adding XML_Roaming.cpp to project AcyForsythe 2007-04-27 20:52:43 +00:00
  • 0f9417b7c9 added Heavy Throwing Knife to Tony's inventory added .45 ACP Drums to Tony's inventory Starwalker 2007-04-26 09:42:16 +00:00
  • 25dfe1388c changed Colt Delta Elite to small slot changed FN EGLM to draw pics from P1ITEM removed Foregrip attachability from Glock 19 (made no sense on that gun) added Heavy Throwing Knife to Tony's inventory added .45 ACP Drums to Tony's inventory added Steyr ACR, but DEACTIVATED it, because it is not ready yet added Steyr ACR magazine, but DEACTIVATED it, because it is not ready yet Starwalker 2007-04-26 09:41:51 +00:00
  • 7f38c74dbe replaced Colt Delta Elite pic with a new pic that does not show a compensator added Steyr ACR magazine pic added FN EGLM as P1ITEM pic instead of GUN pic Starwalker 2007-04-26 09:34:15 +00:00
  • de6c87675c - Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT AcyForsythe 2007-04-25 23:09:00 +00:00
  • 80d4c7ae4b - Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT AcyForsythe 2007-04-25 23:00:05 +00:00
  • 48c5a4e1ab git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@859 3b4a5df2-a311-0410-b5c6-a8a6f20db521 AcyForsythe 2007-04-25 22:50:42 +00:00
  • e95a6463ad - Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT AcyForsythe 2007-04-25 22:46:27 +00:00
  • f9fe75d5e7 - Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT AcyForsythe 2007-04-25 22:45:10 +00:00
  • 1af4970bc9 Merges: All Types of T-Shirts now can be cut to Rags (for Molotovs) with any non-throwing Knife. Officers Coat can also be cut. Bloody knifes can be cleaned with a Rag. German.Items: corrected some Grammar, Corrected U-238 to U-235, squeezed Dyneema descriptions (too long for BR), Improved Text for old Aimpoint. ATN: I did _NOT_ checked, if U-238 is also wrong in English! ATN: Gameboy + Copper still don't work. Not found the Bug for now :-( Sergeant_Kolja 2007-04-25 21:14:15 +00:00
  • 7fec12b76c remade SCAR pics implemented as P1ITEM-pics, old pics stay as GUN-pics if need to revert occurs. removed 'Electronic'-tag from Triggergroup Starwalker 2007-04-22 15:44:41 +00:00
  • ef4d67378b replaced FAMAE-SMG pics by Coolberg's replaced Beretta 96FS pic by Coolberg's pic added remade SCAR pics for later implementation Starwalker 2007-04-22 15:29:54 +00:00
  • a5dd7f7a76 - bugfix: Wrong placement of the terrorists pictures on the files section in the laptop Wanne 2007-04-19 20:11:06 +00:00
  • 530ce978b3 - New feature: Remove attachments and unload all weapons in sector (Shift+F) lalien 2007-04-19 11:47:40 +00:00
  • a17a3f7cc8 - New feature: Remove attachments and unload all weapons in sector (Shift+F) - Fix for grenade launchers (allow reloading with valid ammunition only) - Fix for stacking items in sector lalien 2007-04-19 09:28:28 +00:00
  • c0e6d09ccb added missing entries for FN EGLM grenade launcher Starwalker 2007-04-15 15:26:52 +00:00
  • 692cc9a2c8 added HK UCP pic (Coolberg) for later use replaced all four XM-8 pics with new pics made by Coolberg replaced HK USP, HK Mk23 SOCOM, Sphinx, Springfield XD, Tokarev, and PSM pics with versions made by Coolberg Starwalker 2007-04-14 13:47:26 +00:00
  • bce59b97e3 -fixed .45 ACP Match ammo (50). It wasn't providing a range bonus. MaddMugsy 2007-04-13 00:54:07 +00:00
  • ed0cc927e7 changed Agram 2000: added built-in foregrip, removed built-in folding stock. added attachability of Reflex Sight (and Kobra, where applicable) to fullauto-only machineguns added attachability of ACOG/ACOG-Combo/Reflex Sight to selective fire machineguns Starwalker 2007-04-12 06:12:03 +00:00
  • 198d1fe9d3 Code for "new way to progress" (visiting sectors) SpaceViking 2007-04-09 01:02:46 +00:00
  • 0eb7e55a52 - Added translation table for Russian characters lalien 2007-04-07 15:26:43 +00:00
  • 0ca9624e95 Enable .ini setting to disable stealing SpaceViking 2007-04-07 03:39:47 +00:00
  • d8097615fc -XML Editor binaries (Beta) added to the main Game directory MaddMugsy 2007-04-05 23:58:28 +00:00
  • 682d33da8c -minor fix to allow different types of GL grenades to be attached to the grenade panel and the ALICE pack MaddMugsy 2007-04-04 02:38:33 +00:00
  • e0e4700eab -Added xml version information to xml files MaddMugsy 2007-04-02 18:30:35 +00:00
  • b81ade1ec3 - Added new ini settings lalien 2007-04-02 10:33:29 +00:00
  • 1baf9b0bd1 Better handle missing .ini entries for IMP slots SpaceViking 2007-04-02 00:50:19 +00:00
  • 1ef4419b0d - Fixed misspelling of function names lalien 2007-04-01 10:37:34 +00:00
  • 68f05b3e6b new exe build (820) Wanne 2007-04-01 10:09:59 +00:00
  • abee009cf7 - bugfix: the roof CtH bug also affected the numerical CtH display on pressing "F" (fixed by AndroidXP) Wanne 2007-04-01 09:14:17 +00:00
  • 6d117f5c06 - Added rooftop CtH fix from AndroidXP lalien 2007-03-30 18:08:32 +00:00
  • 88974f1a4c Added German names for all 10mm x 25, 8 bullets magazines; added translation for Colt Delta Elite, some SCAR models, some Laser aiming devices, Grenade Panel. Tested with 742_de executable. Made with XML spy, thus the Umlauts are all changed to other code tables :-( but they are still displaying the right characters :-) Sergeant_Kolja 2007-03-30 14:45:36 +00:00
  • 127c4933f5 - Fix for VS 2005 in German and Russian versions lalien 2007-03-29 11:43:29 +00:00
  • 9467b5b6a7 - Added CtH fix from AndroidXP lalien 2007-03-29 11:00:22 +00:00
  • 344eb9498c - Separated the ammo types from the interface from the file infobox.sti. This is needed, because different interfaces should not depend on the ammo types. Ammo types should ship with the MOD and not with the interfacec! The ammo types are still in the infobox.sti. The interface is in the new file infobox_interface.sti The file infobox.sti still contains the interface graphic, but does not use it anymore. Older builds will use the interface graphic. But we should never delete the interface graphic from infobox.sti, otherwise the ammo graphics offset are wrong! Wanne 2007-03-27 17:29:49 +00:00
  • 060a09ead0 Code changes to allow more slots for IMPs. Allow dead IMPs to be replaced. Add another way to progress in the game (sectors visited). SpaceViking 2007-03-26 01:47:14 +00:00
  • 6664b92b25 - Added AndroidXP fixes for Sniper Deadlock and Grenade AP loss lalien 2007-03-25 15:20:25 +00:00
  • e8ef78d106 replaced pics of CZ52, Varjag, Viking, FN HP-35, the FA revolver, and the Gyurza (new pics by Coolberg) replaced pic of ALICE Pack with a new one made by Marlboro Man added pic of Stery ACR for later use (Marlboro Man) Starwalker 2007-03-25 08:59:02 +00:00
  • b876b5c2b0 -replaced editors OMERTA map with ARULCO map -slightly brightened the overview map of arulco in the strategy screen -added "1.13" to the ja2 logo in the start screen Wanne 2007-03-24 19:07:12 +00:00
  • b39388246a -set Tons of Guns flag to true on some new items. New items should always be set to Tons of Guns mode, as the Normal mode is simply the original JA2 guns + the UB guns, and any required ammo or other items. MaddMugsy 2007-03-23 00:31:57 +00:00
  • 32ea381e1a -removed entries 12 and 13 from EnemyGunChoices.xml, since they're not used in the game -added some the new attachments and GLs to EnemyItemChoices.xml MaddMugsy 2007-03-23 00:00:30 +00:00
  • 752f3d10df deleted a single blue Pixel on FN EGLM Grenade Launcher (which I failed to mention as added in Revision 745) Starwalker 2007-03-22 14:32:50 +00:00
  • 1e6e89df08 added SCAR-L and -H sniper variants. changed SCAR-L to SCAR-L CQC added replacement barrels for SCAR rifles (CQC and SV versions only) added Grenade Panel raised accuracy of the following guns: SKS, SVD, SVDS, Zastava, and Skorpion corrected description of CAWS Starwalker 2007-03-22 09:04:49 +00:00
  • 8e4558082a replaced pics of SCAR-L, SCAR-H, FN BDA, VSK-94, and VSSK added pics of SCAR-L and -H sniper variants. added pics of replacement barrels and of the new Grenade Panel Starwalker 2007-03-22 08:59:56 +00:00
  • c02b6d1167 -updated IMPItemChoices.xml to remove triplicate items when Teaching skill is chosen -Other files trimmed by editor MaddMugsy 2007-03-19 19:45:34 +00:00
  • 3dbe02ecc3 replaced pics of CAWS and MAB PA-15. Starwalker 2007-03-19 12:59:46 +00:00
  • bd59946bb1 reverted changes in weapons.xml that were done behind my back! :-( Starwalker 2007-03-19 09:39:42 +00:00
  • 01c7d6eebd again some typos removed. Atn! Some drawings of AK-Assault Rifles are not the same as described in the text. The text is right, I checked it twice. So the drawings need some reworking... Sergeant_Kolja 2007-03-18 19:18:02 +00:00
  • 502ff5c372 Boosted following Weapons accuracy, because they were underestimated for Game balancing: SKS 1 to 3, Zastava +1, Encore +1 Boosted following Weapons accuracy, because it is useful for Game balancing: SOCOM +1, FN57 +1 This may we wrong if compared in real life benchrest shootout, but it makes the Game much more interesting. So, please let it be as it is now ;-) Sergeant_Kolja 2007-03-18 17:02:46 +00:00
  • ede7f52edd German Translation for all Items: reworked some entries, corrected some typos, renamed SVD to SWD, because Germans usually don't use the "international latin transliteration for cyrillic letters" due to their early relation to slawic settlers. Added Text for ALICE and other new items. Reworked 'another AK clone' to be more informational. Sergeant_Kolja 2007-03-18 16:51:38 +00:00
  • 2ffaa2b0e0 -XML files trimmed: Zero and empty string values removed MaddMugsy 2007-03-15 20:48:07 +00:00