Commit Graph

  • 8985a9cdde Changed pics of small and large medical kit, Reflex Scope, and Reflex Sight added pic for new scope Starwalker 2007-01-16 07:46:38 +00:00
  • 45f53ee37e added KP M/31 Suomi, VSSK Vychlop, and SPAS-12 to Tony's inventory added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo to Tony's inventory Starwalker 2007-01-14 14:20:23 +00:00
  • f852dfe572 added KP M/31 Suomi, VSSK Vychlop, and SPAS-12 changed WA 2000 to .300 WinMag ammo changed Name of Baikal MP-233 to Baikal MP-233B added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo (but there's no rifle for the Mauser ammo yet...) Starwalker 2007-01-14 14:19:32 +00:00
  • a2352da1ca added pics of VSSK Vychlop, SPAS-12, and others changed pic of WA 2000 to one made by Marlboro Man added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo pics Starwalker 2007-01-14 14:16:32 +00:00
  • f96b4374f1 - new menu option: silent Skyrider lalien 2007-01-12 18:45:43 +00:00
  • f1f83aa27e deleted ability to mount Rod&Spring to SVU (was superfluous) AUG-HBAR now has integral bipod (ability to mount attachment removed) raised damage of almost all 7.62x39mm guns by one Starwalker 2007-01-09 08:39:15 +00:00
  • 24294553cc Tony should now accept/sell Russian tracer and .454 Casull ammo Starwalker 2007-01-09 08:36:29 +00:00
  • 5fa61e8f11 - feature: enemies and militia can have ambidexterous skill and a second gun (elites and regular troops/milita only) Lesh 2007-01-08 15:13:35 +00:00
  • 8008aa726d - another memory leaking fix Lesh 2007-01-08 13:47:27 +00:00
  • 3188c0ef8e - slow progress for enemy items choice added Lesh 2007-01-08 13:45:34 +00:00
  • b92e06a654 - 'slow progress for enemy items choice' option added Lesh 2007-01-08 13:42:10 +00:00
  • 5f5822cdad - 'slow progress for enemy items choice' option added Lesh 2007-01-08 13:41:47 +00:00
  • 358fc9e31c - feature: Added filter buttons for Misc items to Bobby Rays new exe build (656) Wanne 2007-01-07 21:03:32 +00:00
  • 3d1337ebeb - feature: Added armor filter buttons (helm, vest, legging, plate) to Bobby Rays Wanne 2007-01-07 15:56:55 +00:00
  • bcfa50e793 - The queen should try to get the cities back after they were liberated, just like the SAM's lalien 2007-01-05 21:13:43 +00:00
  • 238993745e - bugfix: Wrong AP deduction if a merc punches the enemy Wanne 2007-01-01 21:25:48 +00:00
  • 7a1987665d - bugfix: Ira invisible bug in rebel basement Wanne 2006-12-31 12:06:35 +00:00
  • 6049d1dda5 new exe build (650) Wanne 2006-12-17 13:47:14 +00:00
  • b480250b90 added German descriptions made by Malborex added placeholder entries in magazines.xml and changed pointers in item.xml to point at correct entries in magazines.xml changed 5.45x39mm Tracer (ammotype 15) to AP Tracer (ammotype 16) Starwalker 2006-12-17 13:44:10 +00:00
  • 8ffc401690 - bugfix: Gabby did not show up in Sci-Fi mode. Now Gabby is randomly located in sector H11 or I4 Wanne 2006-12-16 23:36:59 +00:00
  • b0b43f6db8 added new bullet_tracer.sti (bugfix)! Wanne 2006-12-16 20:40:22 +00:00
  • 189196eb79 - bugfix: Tracer bullets animation starts some tiles away of where the shooter is Wanne 2006-12-16 20:38:37 +00:00
  • 5cb1b3b2cf removed redundant Small Scope entries from attachments.xml allowed more Camo Kits per pocket in items.xml added new German descriptions by Malborex Starwalker 2006-12-12 08:24:34 +00:00
  • f8b3f82cfc - memory leaking killer pack Lesh 2006-12-10 12:25:17 +00:00
  • 5e1212634b added the new .454 Casull guns to Tony's inventory Starwalker 2006-12-07 08:52:14 +00:00
  • 162cc1e35b added several guns in .454 Casull caliber: item 770 Thompson Contender Encore item 771 Ruger Super Redhawk Alaskan item 772 Freedom Arms Model 83 Premier Grade Starwalker 2006-12-07 08:51:22 +00:00
  • 783ea46e09 renamed manufacturer of C7CT added .454 Casull ammo, but no guns yet Starwalker 2006-12-05 09:06:16 +00:00
  • 7bcba64bf2 - new exe build (645) Wanne 2006-12-04 21:58:16 +00:00
  • af63c20214 - bugfix: Mary & John cannot be escorted if you have 16 mercs in your team Wanne 2006-12-03 21:09:49 +00:00
  • 75f70a13e3 - added possibility to dismiss a vehicle without passengers Lesh 2006-12-03 18:15:40 +00:00
  • 186346d148 added C7CT to Tony's inventory Starwalker 2006-12-03 14:10:41 +00:00
  • 13b26d19ea changed RPK-74 from 75rnd drums to 45rnd magazines added C7CT gun Starwalker 2006-12-03 14:10:16 +00:00
  • 7d8cd1b61a replaced pic of RPK-74 with new one by Marlboro Man added pic of C7CT, made by Marlboro Man added pics of two .454 Casull guns for later use, by Starwalker added pics for 45rnd RPK-magazine and for .454 Casull ammo, all made by Marlboro Man Starwalker 2006-12-03 14:07:27 +00:00
  • cb12aacadc - added ability to use ogg-files in speech sound files. Lesh 2006-12-02 12:10:47 +00:00
  • 5615c2a075 - bugfix: Wrong text placement in the florist gallery website Wanne 2006-11-29 23:49:44 +00:00
  • a652b2f945 new pic (made by Marlboro Man) for FN F2000 Starwalker 2006-11-28 17:28:42 +00:00
  • b0c7b4dbb8 made Sniper Scope and Reflex Sight incompatible for future projects. changed available and built-in attachments of FN F2000. Starwalker 2006-11-28 17:27:23 +00:00
  • 4a2a790b76 - bug fixing in the sam site externalization code Lesh 2006-11-27 18:19:50 +00:00
  • 3e67488439 added German descriptions made by Malborex for the .45 Winchester Magnum ammo and pistols. Starwalker 2006-11-23 08:32:07 +00:00
  • 3b5dea5d06 added some items to the game: item 567 .45 Winchester Magnum magazine item 568 .45 Winchester Magnum HP magazine item 569 .45 Winchester Magnum AP magazine item 766 Automag IV pistol item 767 LAR Grizzly .45 WM pistol item 768 Wildey Survivor pistol item 920 M203 CLS grenade launcher Starwalker 2006-11-22 08:16:00 +00:00
  • 6e86bcd496 added several ammo pics for later use: 528 .45 Winchester Magnum 529 .45 Winchester Magnum HP 530 .45 Winchester Magnum AP Starwalker 2006-11-21 08:11:07 +00:00
  • 19976cbdc5 Trying to repair broken xml by uploading unopened version. Starwalker 2006-11-20 11:18:42 +00:00
  • d4e410f629 - fix: RUNTIME-ERROR after starting the game. The problem occured in ArmyComposition.xml in the comment block. "--" is not allowed in the comment block. Strange, don't ask me why ;-) Wanne 2006-11-19 18:47:12 +00:00
  • 9941ae98d6 - comments on army externalization (3/3) Lesh 2006-11-19 15:36:01 +00:00
  • 1db5aa5005 - comments on army externalization (3/3) Lesh 2006-11-19 15:35:22 +00:00
  • 49c33bfdfb - bug fix: reinforcements Lesh 2006-11-19 14:04:11 +00:00
  • ff814b7fc7 - bug fix: secrets on strategic map and other externalized stuff were not properly initialized, if user loads a saved game before he creates a new game. Lesh 2006-11-18 19:16:58 +00:00
  • 6d471d0ec0 added German descriptions made by Malborex for M16A1, XM177-E1, CMMG 7.3, and OA-93 Starwalker 2006-11-17 08:33:33 +00:00
  • ad596339c3 - army xmls comments, files: 2 of 3 Lesh 2006-11-16 17:06:47 +00:00
  • 520df9152e - army xmls comments, files: 2 of 3 Lesh 2006-11-16 17:06:18 +00:00
  • 57c59b7de1 replaced SPAS-15 pic with one made by Marlboro Man. added several gun pics for later use: 276 Automag IV 277 LAR Grizzly .45WM 278 Wildey Survivor 279 KP m/31 Suomi 280 Colt Launcher System Starwalker 2006-11-16 07:51:02 +00:00
  • 0e8afa6c7a git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@634 3b4a5df2-a311-0410-b5c6-a8a6f20db521 Wanne 2006-11-15 21:10:38 +00:00
  • 0f2aad2850 - army externalization - bugfix: proper sam site marking for Strategic AI Lesh 2006-11-14 14:32:32 +00:00
  • 0fe685f0d0 - army xml set added Lesh 2006-11-14 14:26:34 +00:00
  • afcd1f0b55 - army xml set added Lesh 2006-11-14 14:26:14 +00:00
  • ef905bdd92 added M16A1, XM177-E1, CMMG 7.3, and OA-93 to Tony's inventory. Starwalker 2006-11-14 08:15:33 +00:00
  • c351c27e37 - bugfix: Endless clock after stealing - changed: APs for stealing from 10 to 14 (because stealing is more than simple picking enemies gun) - changed: You cannot steal items from head, body, leg or face until the enemy is collapsed (lying on the ground) Wanne 2006-11-13 08:36:36 +00:00
  • a523743a3b removed ability to mount Retractable Stock to QBZ-97, which is a bullpup rifle! Starwalker 2006-11-13 08:05:42 +00:00
  • ac117f7143 - bugfix: CTD after talking to Darren in San Mona (in the boxing club) Wanne 2006-11-12 17:36:50 +00:00
  • b5601c78d9 updated soldier tooltips Wanne 2006-11-12 16:24:53 +00:00
  • d69925e658 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@572 4f8fa57e-7814-0410-bad4-adc449f26b7c Wanne 2006-11-12 16:24:02 +00:00
  • c0385017de - made small optimization Lesh 2006-11-11 22:23:27 +00:00
  • 01da47d3b3 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@571 4f8fa57e-7814-0410-bad4-adc449f26b7c Wanne 2006-11-11 09:21:57 +00:00
  • c0d8db06ed - updated solier tooltip again Wanne 2006-11-09 19:38:29 +00:00
  • 18434383de git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@570 4f8fa57e-7814-0410-bad4-adc449f26b7c Wanne 2006-11-09 19:38:01 +00:00
  • 9fac33fe18 - updated Soldier tooltips Wanne 2006-11-09 19:23:22 +00:00
  • 9793ef70bc replaced big pics for HK SL8 and Thompson M1A1 with new ones made by Marlboro Man replaced big pics for Bizon, M16A1, Micro-Uzi, Mini-Uzi, Saiga, SIG Pro, Tavor, and Uzi with new ones made by Terry Thorne Starwalker 2006-11-09 07:43:58 +00:00
  • da71740ce0 added .357 Magnum AET ammo to Tony's inventory Starwalker 2006-11-09 07:38:03 +00:00
  • baf8c2a2c3 corrected price for .357 Magnum AET ammo corrected explanation of 'SIG' in one gun description Starwalker 2006-11-09 07:37:08 +00:00
  • c776809a68 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@564 4f8fa57e-7814-0410-bad4-adc449f26b7c Wanne 2006-11-08 21:28:08 +00:00
  • 447ba8cbf7 - tooltips on the enemy are only displayed if the enemy can be seen by the selected merc. This only takes effect if tooltip detail level = 1 (limited) or 2 (basic) Wanne 2006-11-08 21:27:13 +00:00
  • ac91cfb731 - fixed CTD when trying to add 13th town - preparations to increase number of town sectors Lesh 2006-11-08 17:04:15 +00:00
  • 099ce17225 - bugfix: Wrong APs deduction from stealing - bugfix: Prevent Nada objects from stealing Wanne 2006-11-07 21:25:26 +00:00
  • b53eec588d - reseted IMP activation text box after creating an IMP Wanne 2006-11-06 21:09:37 +00:00
  • d3c001a323 Added .357 Magnum AET ammo (both magazine and speedloader) Tagged 20mm and 25mm grenade ammo as SciFi, because the relevant launchers are tagged as SciFi as well. Starwalker 2006-11-06 08:41:01 +00:00
  • 79467eb60a Large pics for the new .357 Magnum AET ammo Starwalker 2006-11-06 08:02:58 +00:00
  • f839dcbe73 - bugfix: CTDs after you have placed your mercs before the attacking occurs - added notification when you try to create a new IMP and you already have the maxium number of mercs (18) in your team. Wanne 2006-11-05 21:21:51 +00:00
  • f072ee19ce - fixed issue with visibility of enemies after raising scoped gun (no need to look twice anymore) and versa, i hope. Lesh 2006-11-05 18:22:05 +00:00
  • 1b25b0f093 - bugfix: CTD when trying to recruit John & Mary and there is only one free place left in the whole team. Wanne 2006-11-05 00:32:06 +00:00
  • 6b2bebf4d0 The four new guns added to enemygunchoices: M16A1, XM177-E1, CMMG 7.3, and OA-93 Starwalker 2006-11-03 08:54:36 +00:00
  • b09673988a new exe build (614) Wanne 2006-11-02 22:53:52 +00:00
  • 238a1c2983 - bugfix: CTD in Drassen Mine battle Lesh 2006-11-02 18:37:08 +00:00
  • e1d8f249e3 - sam sites externalization Lesh 2006-10-31 20:22:19 +00:00
  • 0657f79e75 - new xml: SamSites.xml to customize game Lesh 2006-10-31 20:15:48 +00:00
  • e851f26094 - new xml: SamSites.xml to customize game Lesh 2006-10-31 20:15:20 +00:00
  • 941d745247 - moved hardcoded tooltip strings to the existing language string files - translated tooltip strings for German Version Wanne 2006-10-31 11:31:00 +00:00
  • 20178663c7 New exe build (609) Wanne 2006-10-30 20:25:11 +00:00
  • d0672732a1 new exe (609) Wanne 2006-10-30 20:21:58 +00:00
  • 75b16dbdee - Added Wanne's Landmine bugfix AcyForsythe 2006-10-29 17:27:03 +00:00
  • 04913e8784 - debug code was removed Lesh 2006-10-29 07:15:20 +00:00
  • c1bddf1c9c - provided code for: 1) changing max number of slots for towns (hardcoded value). 2) highest town index defines the number of towns on map (user defined value via xml). Lesh 2006-10-29 07:10:44 +00:00
  • aee7129e87 Four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93 Starwalker 2006-10-27 06:44:00 +00:00
  • 087958df3d Pics for four new guns: M16A1, XM177-E1, CMMG 7.3, and OA-93 Starwalker 2006-10-27 06:42:08 +00:00
  • b4dc47020f Added HK416 to Small Scope list in attachments.xml (got lost somehow) Starwalker 2006-10-25 06:20:42 +00:00
  • 4ae5382557 - bugfix: Got a "misplaced" I.M.P email on day 3 - bugfix: Laptop -> Personnel -> Inventory scroll buttons Wanne 2006-10-24 20:00:12 +00:00
  • 2c5c54ecfe Einführung Small Scope Starwalker 2006-10-24 08:49:12 +00:00
  • a2e54a2cd4 - updated cities.xml handling code so now it is possible to control can player train militia in town or not. Lesh 2006-10-23 19:13:58 +00:00
  • 3972e67c0e - updated Cities.xml (with <townMilitiaAllowed> tags) Lesh 2006-10-23 19:09:48 +00:00
  • 0665a17c94 - updated Cities.xml (with <townMilitiaAllowed> tags) Lesh 2006-10-23 19:09:04 +00:00
  • a9b21bda21 - updated language defines (thx to Sergeant_Kolja) Wanne 2006-10-22 19:59:46 +00:00