Commit Graph
196 Commits
Author SHA1 Message Date
lalien d091bb09f1 - option menu descriptions changed
- bug fix: CTD in SendReinforcementsForGarrison. Happens in strategic map when a (maybe too large?) group of enemies wants to retake a city sector.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 22:44:43 +00:00
Lesh 645598f3d5 good news - i fixed nasty freeze with throwing items through window. make your tests again.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 20:02:39 +00:00
AcyForsythe fb568cfbdb - test nothing changed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 17:10:35 +00:00
Wanne 8f8ae869c7 - Shortened some German option-texts in the preference screen
- Centered the "Topware" splash-screen in the German version



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@322 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 16:53:06 +00:00
lalien f9ed02ede2 - changed starting location for Drassen attack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@321 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 22:17:15 +00:00
Wanne 37ef9ad38a - Made some minor cosmetical changes to the Tactical Placement Screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@320 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 17:45:13 +00:00
Lesh 76bd81f434 Lesh:
1. patch for "Bug: Enemy turns around in turn based mode!"
2. action strings is added for new actions (e.g. flank left). needed for debug

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 15:15:25 +00:00
Wanne 5ad73ef703 bugfix:
- Placement cursor was shown valid (should not be valid), when it was inside the shade area near to the valid area.
- Removed the "flicker" that sometimes appeared on the Tactical Placement screen.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 21:25:37 +00:00
Wanne 7bfdcedf5d - Translated missing preference (options) texts from the German build.
- Edited preferences text and description (English and German)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@317 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 17:11:41 +00:00
lalien 4c5607bae9 - when enemy retreats he will be added to the adjacent sector, not deleted
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@316 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 11:11:48 +00:00
lalien 622628f590 - when enemy retreats he will be added to the adjacent sector, not deleted
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@315 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 10:52:00 +00:00
Lesh d38efcb6fa Lesh:
fix: laptop zoom in/out animation now starts/ends in laptop monitor though it doesn't fit into monitor strictly on 640x480 and 1024x768 ( +/- small offset)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 20:45:58 +00:00
lalien b68df576ac - bug fix: No militia are present in the sector (not city sector) for the battle, even though they do appear on the strategy map. Happens when mercs are in sector and a militia group arrives.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@313 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 17:34:06 +00:00
MaddMugsy 1b14c7391c -removed ap cost and bullet from interface screens when gun has no semi auto fire
-made a new weapon con: "No Semi Auto"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 16:50:01 +00:00
MaddMugsy 2a36de6cd1 -added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to allow players to disable the initial strike on drassen (Now stop whining you lot!)
-added some debug msgs that I was using for AI debugging

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-28 18:54:02 +00:00
lalien e076139715 - fixed: single shot AP's in weapon tool tip on auto fire only weapons not shown anymore
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-28 18:03:34 +00:00
MaddMugsy 3b38f5dac5 -removed some hard coded item indexes from ArmsDealerInvInit.cpp & items.cpp
-fixed canteen merging w/ctrl+click


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 17:55:11 +00:00
MaddMugsy 8579bc4a24 -fixed possible negative shopkeeper prices for ammo w/bullets > 100
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@304 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 16:36:59 +00:00
MaddMugsy df50c0e606 -added explosive ammo code from Callahan
-disabled tracer light effects on rooftops, since lights don't work on roofs yet

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@303 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 16:12:05 +00:00
Wanne 7b4ede034f git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@302 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-06-26 11:50:35 +00:00
Wanne f5650b7755 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@301 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-06-26 08:28:18 +00:00
lalien 44a576e861 - added elites to the Drassen attack team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-25 22:45:07 +00:00
lalien ce2d3635cb - added more stats to soldier tool tip
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 23:08:14 +00:00
MaddMugsy 40ab1020dc -fixed sniper firing (finally?)
-added Ready Weapon AP bonuses to two handed weapons (even though none use it yet)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 17:57:35 +00:00
lalien 7a4740e248 - added current AP's to soldier tool tip
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 17:42:10 +00:00
lalien 1a689e3cbd - soldier tool tips added
- game options changed


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@294 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 00:21:08 +00:00
MaddMugsy 290aae0075 -update version date
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@293 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 21:11:18 +00:00
MaddMugsy f084927d07 -made sure rocket launcher / tank warning doesn't come up for militia
-made a better fix for snipers not firing

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@292 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 21:09:51 +00:00
MaddMugsy bfca64d35f -slightly reduced number of enemies climbing on roofs during green status (10+ guys on one little roof seemed a bit much ;) )
-Fixed sniper firing when spotting a new enemy

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@291 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 17:33:17 +00:00
Wanne 4e89b8c333 Commented out the Assertion in "Tactical\ArmsDealerInvInit.cpp -> GetDealerItemCategoryNumber()", so the game can be run in Debug mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@290 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 13:10:04 +00:00
MaddMugsy 1f93b93425 -fix CTH on burst cursor showing up even when it's turned off
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 23:37:05 +00:00
MaddMugsy a353c2cea8 -fixed GL Bursts so they work w/guns w/out burst mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@285 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 07:01:35 +00:00
MaddMugsy 634537e5ce -disabled sniper orders for soldiers w/sniper rifles w/out scopes
-added sight checking for snipers when they turn
-removed sniper attitude changes

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 03:16:16 +00:00
MaddMugsy f83af12336 -restored previous light check changes
-fixed enemies getting closer w/out firing

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@283 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 19:16:31 +00:00
MaddMugsy 2c26924256 -put light check back to where it was before
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@282 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 19:08:59 +00:00
MaddMugsy fe1a16b63b -removed inlightatnight checks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 18:43:27 +00:00
MaddMugsy 3a31632fbe -removed unlimited troops and queen aggression settings from savegames
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 17:37:50 +00:00
MaddMugsy f2f75e6f3f -added aggressive queen and unlimited troop settings to save/load game code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@276 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 06:10:00 +00:00
MaddMugsy 30688cebb7 -externalized options for unlimited troops and aggressive queen and enabled them for all difficulty levels
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@275 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 23:56:11 +00:00
lalien e10a9b3558 - damage radius fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 21:17:51 +00:00
lalien 99a0c3db6f - fixed explosion/stun damage multiplier
- enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@273 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 16:42:32 +00:00
MaddMugsy d9f049de49 -fixed stun grenade dmg
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 23:11:10 +00:00
MaddMugsy 3d3c6afd32 -CTH fix for rocket launchers
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 21:27:46 +00:00
MaddMugsy 039b9211b7 -got rid of redundant gas mask checks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@265 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 16:09:47 +00:00
MaddMugsy 60696b4c68 -removed inlightatnight check from FindBestNearbyCover, since it was already being checked in a different way :p
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@264 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 16:05:03 +00:00
MaddMugsy 018d02e5f4 -allowed AI to use extra aiming levels
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@263 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 15:57:16 +00:00
MaddMugsy 43eac493ae -removed lighted spots from valid locations to move to for flanking, finding cover and running away
-moved the running out of lighted areas code to after the main Red AI - this will prevent enemies from running into and back out of lighted areas; however, it might also mean that they end up running straight through the light sometimes
-enabled AI to fire at opponents seen by other AIs on Expert & Insane

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@262 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 15:50:59 +00:00
lalien 1383b4ad23 - bug fix: hang in auto resolve with big group of enemies
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@261 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 12:25:20 +00:00
MaddMugsy 0b9b683d62 -more from the last update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@260 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-18 02:30:37 +00:00
MaddMugsy 8f53acf606 -reduced # of guys getting sniper orders - restricted to just the onguard and stationary guys. Hopefully, this will keep them out of the city assault teams & patrols.
-added some more raise weapon code for snipers who have nothing to do.  This shouldn't really be required since less snipers will be present in assaults.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@259 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-18 02:29:45 +00:00