lalien
d091bb09f1
- option menu descriptions changed
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- bug fix: CTD in SendReinforcementsForGarrison. Happens in strategic map when a (maybe too large?) group of enemies wants to retake a city sector.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 22:44:43 +00:00
Lesh
645598f3d5
good news - i fixed nasty freeze with throwing items through window. make your tests again.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 20:02:39 +00:00
AcyForsythe
fb568cfbdb
- test nothing changed
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 17:10:35 +00:00
Wanne
8f8ae869c7
- Shortened some German option-texts in the preference screen
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- Centered the "Topware" splash-screen in the German version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@322 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 16:53:06 +00:00
lalien
f9ed02ede2
- changed starting location for Drassen attack
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@321 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 22:17:15 +00:00
Wanne
37ef9ad38a
- Made some minor cosmetical changes to the Tactical Placement Screen
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@320 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 17:45:13 +00:00
Lesh
76bd81f434
Lesh:
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1. patch for "Bug: Enemy turns around in turn based mode!"
2. action strings is added for new actions (e.g. flank left). needed for debug
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 15:15:25 +00:00
Wanne
5ad73ef703
bugfix:
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- Placement cursor was shown valid (should not be valid), when it was inside the shade area near to the valid area.
- Removed the "flicker" that sometimes appeared on the Tactical Placement screen.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 21:25:37 +00:00
Wanne
7bfdcedf5d
- Translated missing preference (options) texts from the German build.
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- Edited preferences text and description (English and German)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@317 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 17:11:41 +00:00
lalien
4c5607bae9
- when enemy retreats he will be added to the adjacent sector, not deleted
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@316 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 11:11:48 +00:00
lalien
622628f590
- when enemy retreats he will be added to the adjacent sector, not deleted
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@315 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 10:52:00 +00:00
Lesh
d38efcb6fa
Lesh:
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fix: laptop zoom in/out animation now starts/ends in laptop monitor though it doesn't fit into monitor strictly on 640x480 and 1024x768 ( +/- small offset)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 20:45:58 +00:00
lalien
b68df576ac
- bug fix: No militia are present in the sector (not city sector) for the battle, even though they do appear on the strategy map. Happens when mercs are in sector and a militia group arrives.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@313 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 17:34:06 +00:00
MaddMugsy
1b14c7391c
-removed ap cost and bullet from interface screens when gun has no semi auto fire
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-made a new weapon con: "No Semi Auto"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 16:50:01 +00:00
MaddMugsy
2a36de6cd1
-added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to allow players to disable the initial strike on drassen (Now stop whining you lot!)
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-added some debug msgs that I was using for AI debugging
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-28 18:54:02 +00:00
lalien
e076139715
- fixed: single shot AP's in weapon tool tip on auto fire only weapons not shown anymore
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-28 18:03:34 +00:00
MaddMugsy
3b38f5dac5
-removed some hard coded item indexes from ArmsDealerInvInit.cpp & items.cpp
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-fixed canteen merging w/ctrl+click
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 17:55:11 +00:00
MaddMugsy
8579bc4a24
-fixed possible negative shopkeeper prices for ammo w/bullets > 100
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@304 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 16:36:59 +00:00
MaddMugsy
df50c0e606
-added explosive ammo code from Callahan
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-disabled tracer light effects on rooftops, since lights don't work on roofs yet
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@303 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 16:12:05 +00:00
Wanne
7b4ede034f
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@302 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 11:50:35 +00:00
Wanne
f5650b7755
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@301 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 08:28:18 +00:00
lalien
44a576e861
- added elites to the Drassen attack team
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-25 22:45:07 +00:00
lalien
ce2d3635cb
- added more stats to soldier tool tip
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 23:08:14 +00:00
MaddMugsy
40ab1020dc
-fixed sniper firing (finally?)
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-added Ready Weapon AP bonuses to two handed weapons (even though none use it yet)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 17:57:35 +00:00
lalien
7a4740e248
- added current AP's to soldier tool tip
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 17:42:10 +00:00
lalien
1a689e3cbd
- soldier tool tips added
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- game options changed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@294 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 00:21:08 +00:00
MaddMugsy
290aae0075
-update version date
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@293 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 21:11:18 +00:00
MaddMugsy
f084927d07
-made sure rocket launcher / tank warning doesn't come up for militia
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-made a better fix for snipers not firing
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@292 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 21:09:51 +00:00
MaddMugsy
bfca64d35f
-slightly reduced number of enemies climbing on roofs during green status (10+ guys on one little roof seemed a bit much ;) )
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-Fixed sniper firing when spotting a new enemy
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@291 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 17:33:17 +00:00
Wanne
4e89b8c333
Commented out the Assertion in "Tactical\ArmsDealerInvInit.cpp -> GetDealerItemCategoryNumber()", so the game can be run in Debug mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@290 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-23 13:10:04 +00:00
MaddMugsy
1f93b93425
-fix CTH on burst cursor showing up even when it's turned off
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 23:37:05 +00:00
MaddMugsy
a353c2cea8
-fixed GL Bursts so they work w/guns w/out burst mode
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@285 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 07:01:35 +00:00
MaddMugsy
634537e5ce
-disabled sniper orders for soldiers w/sniper rifles w/out scopes
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-added sight checking for snipers when they turn
-removed sniper attitude changes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-22 03:16:16 +00:00
MaddMugsy
f83af12336
-restored previous light check changes
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-fixed enemies getting closer w/out firing
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@283 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 19:16:31 +00:00
MaddMugsy
2c26924256
-put light check back to where it was before
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@282 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 19:08:59 +00:00
MaddMugsy
fe1a16b63b
-removed inlightatnight checks
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 18:43:27 +00:00
MaddMugsy
3a31632fbe
-removed unlimited troops and queen aggression settings from savegames
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 17:37:50 +00:00
MaddMugsy
f2f75e6f3f
-added aggressive queen and unlimited troop settings to save/load game code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@276 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 06:10:00 +00:00
MaddMugsy
30688cebb7
-externalized options for unlimited troops and aggressive queen and enabled them for all difficulty levels
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@275 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 23:56:11 +00:00
lalien
e10a9b3558
- damage radius fixed
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 21:17:51 +00:00
lalien
99a0c3db6f
- fixed explosion/stun damage multiplier
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- enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@273 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 16:42:32 +00:00
MaddMugsy
d9f049de49
-fixed stun grenade dmg
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 23:11:10 +00:00
MaddMugsy
3d3c6afd32
-CTH fix for rocket launchers
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 21:27:46 +00:00
MaddMugsy
039b9211b7
-got rid of redundant gas mask checks
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@265 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 16:09:47 +00:00
MaddMugsy
60696b4c68
-removed inlightatnight check from FindBestNearbyCover, since it was already being checked in a different way :p
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@264 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 16:05:03 +00:00
MaddMugsy
018d02e5f4
-allowed AI to use extra aiming levels
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@263 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 15:57:16 +00:00
MaddMugsy
43eac493ae
-removed lighted spots from valid locations to move to for flanking, finding cover and running away
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-moved the running out of lighted areas code to after the main Red AI - this will prevent enemies from running into and back out of lighted areas; however, it might also mean that they end up running straight through the light sometimes
-enabled AI to fire at opponents seen by other AIs on Expert & Insane
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@262 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 15:50:59 +00:00
lalien
1383b4ad23
- bug fix: hang in auto resolve with big group of enemies
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@261 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 12:25:20 +00:00
MaddMugsy
0b9b683d62
-more from the last update
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@260 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-18 02:30:37 +00:00
MaddMugsy
8f53acf606
-reduced # of guys getting sniper orders - restricted to just the onguard and stationary guys. Hopefully, this will keep them out of the city assault teams & patrols.
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-added some more raise weapon code for snipers who have nothing to do. This shouldn't really be required since less snipers will be present in assaults.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@259 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-18 02:29:45 +00:00