Commit Graph
122 Commits
Author SHA1 Message Date
lalien 3e22dce318 Merged Multi Player Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 08:20:47 +00:00
Wanne 9308131d17 - replaced wrong text for ironman in german version in the start new game screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2020 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-13 14:35:15 +00:00
ChrisL fbf63c8af0 Setup failsafe to block NIV Mode if "Data" is specified as the CUSTOM_DATA_LOCATION.
Setup language specific files to be optional.
Setup code to accept all language specific files for items.xml, pockets.xml and ammostrings.xml.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-31 19:02:34 +00:00
ChrisL bdcc920c63 Build1936
Minor adjustments to some of the rendering functions to grant a bit more control to the code.
Adjusted the mouse areas for key and item popup windows.
Added the pocket capacity indicator to sector inventory when using NewInv mode.
Added the right click option to sector inventory so you can view/manipulate stacks and view item descriptions without first equiping an item.
Updated sector inventory so that capacity values appear in all pockets.  Not just currently filled one.
Updated sector inventory so that newly placed items could be right-clicked on for details.
Increased the mouse region for the various stack popups so there is always room to close the popup without activating the description box.
Fixed a bug in the sector inventory description panel that caused a crash when trying to remove an attachment.
Fixed sector inventory so you can add attachments to weapons.
Fixed some weight issues.
Fixed a crash resulting from right-clicking in sector inventory while Item Desc window was already open.
Fixed the "Active Squad" message so it displays the squad that is actually activated.
Fixed a bug that allowed you to start a new game in NewInv mode while in 640x480 resolution.
Updated the Item Description windows so you can load a gun as well as unload.
Added new CTRL+SHIFT+D hotkey to delete all items in sector.
Added new CTRL+SHIFT+S hotkey to sell all items in sector, assuming you have the ALT+LMB option turned on in your INI file.
Fixed a problem with sector inventory item description where the status did not appear for items that couldn't stack.
Fixed a problem with Nails so he always starts with his leather jacket, even if you don't buy his gear.
Incorporated a failsafe so that NewInv mode can't be selected, nor NIV saves loaded, when no custom data path is set.
Add new IC_BELTCLIP item class.
Update pocket definition restrictions to use bitwise compare.
Add failsafe so that you can't merge LBENODEs.
Reset VC2005 so it doesn't point to a specific drive.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1936 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-29 20:35:03 +00:00
Wanne 50377c2bae - updated _Ja25RussianText.cpp (thx to Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1886 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-13 19:18:09 +00:00
Wanne fab0aae9da Updated _RussianText.cpp (thx to Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1882 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-12 18:33:11 +00:00
Wanne 844c3445aa - translated some missing german texts, added one missing german text string for militia command
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1880 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-11 21:02:22 +00:00
Wanne bf368a0013 - suppressed all the deprecated insecure functions warnings for VS 2005 if you build a Release or MapEditor Version
For Debug version it is already set.
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1878 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-10 19:58:45 +00:00
ChrisL 6d31772abd Altered the pName field from Pockets.xml to a CHAR16 value so it will support multilingual code.
Updated the Pockets.xml reader function so that we can include a german.pockets.xml and russian.pockets.xml (and any other language we eventually choose to support) just like we have with Items.xml.
I moved the "Sold Item" and "Delete Item" phrases to the language specific cpp files.
I updated the SHIFT+N hotkey so that it will now work from the strategic screen.  On tactical it handles the entire team.  On strategic, it handles only the one merc who is currently active.
I fixed a problem with the ALT+W cheat key so that it cycles properly.
I fixed a problem with the backpack buttons where the button key wasn't being properly deleted.  This could sometimes cause an "overload" which would result in a crash.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1873 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-09 17:26:55 +00:00
lalien 43ca24dda8 Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-08 15:15:25 +00:00
Wanne c49af95ec6 - suppressed all the deprecated insecure functions warnings for VS 2005 if you build a Release veersion
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1852 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-25 19:32:42 +00:00
Wanne 72b9a847dd - suppressed all the deprecated insecure functions warnings for VS 2005:
Project -> Properties -> Linker -> Command Line -> Additional options: /D "_CRT_SECURE_NO_DEPRECATE"
- Enabled PLAY_INTRO (defined in ja2.ini) property in source code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1834 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-24 17:55:49 +00:00
Wanne 411fdd1584 - bugfix: Bug #79: Creatures are gone if you compress time in strategic and select auto battle
- bugfix: Bug #51: Speck sends wrong mail if any of the 4 new guys (Text, Stogie, Biggens, Gaston) level up.
- added missing description texts for IMP skill rooftop sniping and camouflage (also translated in german and russian)



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1796 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-12 18:56:38 +00:00
Wanne 8232957994 - Enabled music in windowed mode (was missing in windowed mode)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1783 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-02-07 09:37:12 +00:00
lalien 56e3a24535 - changed Russian descriptions
- bug fix for bug #50 'Monsters win auto battle'

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1757 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-01-24 12:39:50 +00:00
lalien 77e2b4e176 - changed Russian descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1719 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-01-15 11:12:06 +00:00
Overhaul 6049e8da5a Added property pages to make it easy to change build language (at least with VS2K5)
Added support for Russian city names and Items
Fixed contract length exploit (hire merc for 2 weeks for the price of 1 day)
Fixed insurance emails repeating when you choose "delete" but then say no
Corrected UTF-8 to wide char translation on Windows platforms (Windows doesn't handle mbstowcs correctly)
Moved UTF-8 to Wide Char translation for item descriptions and names so it happens at XML load time (fix bug that Russian has half the description space)
Fix overflow when combining two items with high counts (such as 200-round boxes of ammo)
Path AI fixes
Fixed issues with non-interruptable animations causing infinite clock
Fixed some issues with soldiers not reaching their plotted destination
Fixed escorted players who were cowering, being unable to move after joining party
Only allow militia to climb roofs if their orders allow them to move
Fix bug where AI might climb the wrong roof on the way to the destination roof
Allow AI who have gone outside their patrol grid, to return to the Grid


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1702 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-01-09 02:08:39 +00:00
lalien 144426e896 - fixed Russian text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1674 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-12-17 18:18:21 +00:00
lalien 45b492c94a - replaced Russian characters
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1668 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-12-14 11:24:32 +00:00
bugmonster c33b00d6ff - additional text moved to _*Text.cpp for localisation purposes
- refined Russian text

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1667 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-12-12 18:21:35 +00:00
bugmonster 574b8e3218 - Improved compatibility with different russian JA2 distribs' resources
- International/russian *.npc file format unified, performed conversion on-the-fly
- New 1.13 messages' text moved to Text.h/_*Text.cpp
- Russian translation fixed/refined

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-11-12 18:40:15 +00:00
Overhaul b170dbb1e5 Fixes to reduce the number of compile warnings. Still many more to fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-10-20 08:32:53 +00:00
Overhaul 6ec2c5da7d Initialized many variables
Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-13 03:39:54 +00:00
Wanne ce31084ae7 Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-07 21:39:23 +00:00
SpaceViking a778a657b9 Fixes for more structures not being initialized.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1065 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-17 03:07:12 +00:00
Wanne 089e08f202 Small fixes for compiling different language versions (German, Russian)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1053 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 11:12:27 +00:00
lalien ee6980bc5d - added console project for VS 2003
- new shortcut: Ctrl+Y deletes all items of selected type from the sector inventory
- new shortcut: Alt+Y sells all items of selected type from the sector inventory






git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1051 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-14 13:51:39 +00:00
Overhaul d8145755c3 Added window around windowed JA2
Replaced Windows console with freeware console implementation.  Activate in windowed mode with \
Added error and quit if JA2 started in window mode in >16bpp color depth
Fix to enemy sector investigation:  Was deducting from redshirts when elites investigated
Fix AWOL militia (need additional fix to prevent them from being redistributed during after reinforcements)
Fix to tanks to add them in their original spot when a new one cannot be found.  Should modify to remove old wreckage in this case.
AI no longer tries to fire mortar when no room for it
Tanks no longer try to throw knives


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1030 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-08 07:02:56 +00:00
lalien 6cf3fbbe5a - added new militia control command
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1020 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-29 21:19:11 +00:00
Overhaul e6024e5151 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1017 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2007-06-29 10:40:05 +00:00
SpaceViking ac41de3515 Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@972 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-15 03:01:57 +00:00
Wanne df9d9e6c00 PROJECT CHANGES (already done for VS 2003):
- Added "lua" project folder to the "Additional Include Directories" for each project
- Added "lua51_vs2003.lib" to the "Additional Dependencies" for project "ja2" 
Project should now compile in VS 2003 without any errors.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@935 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 18:48:46 +00:00
lalien e78b4ea242 - fix for Russian version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@934 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 15:47:03 +00:00
lalien 536f4ca51b - reverted some files from build 924
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@927 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-09 21:38:54 +00:00
Overhaul 7a27e7105d New attack busy system
Added missing #includes

Added LUA scripting and console

Changed the way tracers are visualized, so they work more like real tracers instead of a light fountain

Fixed signedness of many grid variables used in GetMouseMapPos calls

Fixed enemy weapon choosing:  Sometimes a mortar is chosen but later rejected, but the grenade class was not reset.  Caused assertion failure

Added checks so enemies don't try to chuck RPG grenades with their hands

Now possible to shoot a someone in the head if he's in water

Fixed InitSightArrays to also clear soldier interrupt duel points.  This was causing an assertion failure elsewhere in the code because the interrupt list still had soldiers on it sometimes when this function was called.

Soldiers are much less willing to forfeit their turn over an attempt to use more APs than they have

Removed early setting of muzzle flash.  This would allow enemies to get an interrupt before you even fired.

Fixed item dropping by AI.  If AI tried to drop something while standing it would cause deadlock

Change to greatly speed up closing the sector inventory window in an unloaded sector

Added conditional compile flag to always give robot weapon ready advantage, even for 360 degree sighting


Check builddefines.h for the conditional flags.  Of greatest interest might be LUA_CONSOLE.  This will cause the game to bring up a command console when run.  However this console is severely lacking in many areas.  If anybody knows of an open-source terminal/console that could be used instead, it would be appreciated.  The existing console does bad things when you try to close it, and since it counts as a separate app, it pauses the game while it has focus.

LUA scripting is very limited, basically just proof of concept.  There is one global variable, the Soldiers array.  An array index gives you the soldier in that slot in the currently loaded sector.  The soldier has a few things that can be accessed:  name (short name); fullname (long name); grid (current grid #, can be changed); walkto(grid) (function to walk to another grid); runto(grid) (function to run to another grid)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@924 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-09 09:01:04 +00:00
lalien 9b89749d8f - fix for Russian version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@874 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-11 20:07:47 +00:00
lalien 0530b53b9c bug fixes from Overhaul:
- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-09 13:16:37 +00:00
lalien 61d6152ce5 bug fixes from Overhaul:
- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- Fixed improper printf field in a debug message 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-08 22:44:08 +00:00
lalien a17a3f7cc8 - New feature: Remove attachments and unload all weapons in sector (Shift+F)
- Fix for grenade launchers (allow reloading with valid ammunition only)
- Fix for stacking items in sector



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@855 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-19 09:28:28 +00:00
lalien 0eb7e55a52 - Added translation table for Russian characters
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@839 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-07 15:26:43 +00:00
lalien 127c4933f5 - Fix for VS 2005 in German and Russian versions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@805 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-29 11:43:29 +00:00
SpaceViking 060a09ead0 Code changes to allow more slots for IMPs.
Allow dead IMPs to be replaced.
Add another way to progress in the game (sectors visited).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@798 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-26 01:47:14 +00:00
lalien c2528cab4f - changed UINT16 to wchar_t for VS 2005 compliance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@781 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-13 20:01:02 +00:00
Wanne 073b8d0af3 Declared a local variable that was missing. Project did not compile in VS 2005. I wonder how this could ever compile in previous versions ...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@767 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-10 22:46:31 +00:00
lalien 3f37673034 - added VS2005 compability fix from Space Viking
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-10 18:46:57 +00:00
Wanne 8e5f803fc4 - updated credits screen to the 1.13 Credits
- translated "low cpu usage" option text for german version
- improved existing "escorting kulbas" bugfix

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@741 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-25 13:41:15 +00:00
Sergeant_Kolja 035e6d5caa Added new, optional JA2.INI parameter to select windowed mode instead of Fullscreen ([Ja2 Setting] SCREEN_MODE_WINDOWED=1). To keep Fullscreen, simply omit this swith or set it to 0. Also, added a cmdline switch for the same effect, but with higher prio. /FULLSCREEN overwrites INI/SCREEN_MODE_WINDOWED=1 while /WINDOW overrides INI/SCREEN_MODE_WINDOWED=0.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@734 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-23 21:13:20 +00:00
lalien ae9b49436a - menu descriptions fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@727 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-22 13:51:19 +00:00
lalien 81f5b6e748 - new menu option: Low CPU Usage (patch from MTX/defrog)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@725 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-21 17:17:00 +00:00
Wanne c5fce58380 - bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@694 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-31 21:45:05 +00:00