Flugente
6ad228e91e
soldier tooltips now display energy and morale
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-26 21:19:31 +00:00
Flugente
fd8b146296
added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
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- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers
These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-08 21:08:04 +00:00
Wanne
c74e13fb5c
- Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
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o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html
- Improvement: MERC mercs get unlocked according to their own availability conditions, not to their order in MercAvailability.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6258 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-29 11:48:53 +00:00
Flugente
828b7758d4
- more reasonable food poisoning values
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- Settings were never read
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6254 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-28 18:32:55 +00:00
Flugente
8c2df1803a
If COVERT_ELITES_DETECT_NEXTTILE is set to TRUE, elite soldiers will uncover spies disguised as soldiers next to them if more experienced.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6249 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-28 14:05:45 +00:00
Wanne
1b7c69dd0e
NCTH CalcNewChanceToHitGun refactoring / cleanup (by silversurfer)
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o Externalized ja2_options.ini value if you want to use / or not the cleaned up version of CalcNewChanceToHitGun: USE_NEW_CTH_CALCULATION
o The cleanup only effects the game if you play with NCTH system
o The refactoring makes the code much easier to read and also shrinks the locs
o Fixed some old bugs in calculation
o In the future the switch USE_NEW_CTH_CALCULATION can be removed completely
o more infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322986/Re_Potential_NCTH_Code_Change_.html#Post322986
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6235 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-21 17:08:42 +00:00
Flugente
a1f49b3ca3
Feature improvement: the prisoner system now distinguishes between different types of prisoners (admin, regular, elite). Advanced troops are harder to interrogate, but have a high chance of retaining their rank, should they join yor militia.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6219 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-12 23:54:50 +00:00
Wanne
b0687c344a
- Externalized 2 breathing values to APBPConstants.ini (by silversurfer)
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o With those values you can define the minutes needed to regenerate BP in real-time mode
o BP_RT_BREATH_RECOVER_MODIFIER, BP_RT_BREATH_DEDUCT_MODIFIER
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322238/Re_Breath_regeneration_is_too_.html#Post322238
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-30 16:29:17 +00:00
Wanne
f43521f1fb
BUGZILLA #629 : Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING from game, because they are externalized to the merchants xml files (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6160 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-26 07:22:06 +00:00
Wanne
911e255bb0
- New Feature: Added possibility for CIV_TEAM (e.g: Kingpin, ...) to drop ALL their stuff (like you can do for enemies and militia) (by silversurfer)
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o On/Off feature in ja2_options.ini (CIVILIANS_DROP_ALL)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6154 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-25 06:29:02 +00:00
Wanne
4e3f468a4c
- Multiplayer: Fixed crash/freeze when clicking "Host" in the host screen
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o It seems the feature "soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia" (revision 6071) makes trouble with multiplayer. So I disabled the feature and initialization of the xml files in a MP game
o Removed the re-initialization of the xml files when clicking on the "Multiplayer Game" menu button. Cause I think the re-initialization is not neede.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6121 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-14 00:12:11 +00:00
Wanne
742494ec77
- Updated Briefing room / Encyclopedia (by Jazz)
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o Both features are currently disabled, because the use huge amount of memory. There also seems to be some big memory leaks in Encyclopedia
o see builddefines.h (ENABLE_ENCYCLOPEDIA, ENABLE_BRIEFINGROOM)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6118 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-10 20:12:56 +00:00
Flugente
64e4677ba7
SHOW_HEALTHBARSOVERHEAD allows hiding the health and fatigue bars over your selected mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6098 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-24 16:57:52 +00:00
Wanne
71ca610b45
- Fixed RandomStats default values in GameSettings.cpp (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6073 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-11 16:57:31 +00:00
Flugente
ee416f72bc
new feature: soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia. The game will choose randomly from this pool.
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WARNING: GameDir revision >= 1672 is required.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6071 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-10 23:30:42 +00:00
Wanne
576866b63e
Improved Random Stats Feature (by Buggler)
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- Added random starting salaries in Ja2_options.ini
- Added more options for random stats & tweaked existing formula
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6070 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-10 20:36:15 +00:00
Flugente
3bc5ff75cc
significantly cleaned up includes (by IoP)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 22:42:08 +00:00
Wanne
a0a0490771
- Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
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o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6055 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 21:05:31 +00:00
Flugente
6cbcc995de
replaced a few hardcoded numbers with enums/ini setting
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-01 17:03:31 +00:00
Wanne
0c99913cc1
- MP: Disabled (set to FALSE) the NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT (ja2_options.ini entry) in a MP game, because it leads to problems on the pure client
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o If ON, the ALWAYS tries to scroll to the AI soldier which is in running stance and therefore you are unable to do anyting and cannot play
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6043 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-01 10:09:59 +00:00
Flugente
3b0d8613af
Feature improvement: allow accessing other merc inventories when ACCESS_OTHER_MERC_INVENTORIES is TRUE. Even works with dying mercs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6033 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-28 22:59:09 +00:00
Flugente
bcbe006a4a
feature improvement: if MILITIA_USE_SECTOR_EQUIPMENT_CLASS_SPECIFIC_TABOOS is TRUE, one can taboo equipment for specific militia classes
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6026 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-27 00:59:38 +00:00
Flugente
1e69c3a964
- new feature: load screen hints can now be defined in TableData/LoadScreenHints.xml. This feature requires GameDir revision >= 1655
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- added safety checks for automatic feeding of POWs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6022 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-24 21:10:36 +00:00
Flugente
e8d9acba8c
- added team-specific modifiers for AI suppression
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- Fix: incorrect platoon spawning wehn initializing Cambria counter attack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5996 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-11 21:33:28 +00:00
Wanne
6bd8399bb9
- Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
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FALSE = Do not use random stats (JA2 vanilla setting)
TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5982 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-04 21:49:33 +00:00
Wanne
9cc873368d
- New Feature: Added INI option to enable/disable the use of random mercs stats ("RandomStats.xml")
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o INI option: MERCS_RANDOM_STATS (3 values)
0 = Do not use random stats (JA2 vanilla setting)
1 = Use random stats for ALL merc from the file "TableData\RandomStats.xml"
2 = Use random stats for SELECTED merc, that have random stats defined in "TableData\RandomStats.xml"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5963 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-27 23:17:15 +00:00
Flugente
49932ef904
- new feature: items can be applied to other persons
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- reduced cyanide drug effect to more reasonable values
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5962 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-27 22:06:26 +00:00
Flugente
e5f8799d07
reworked prisoner info chance, PRISONER_INFO_DETECT_CHANCE is obsolete
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5927 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-17 00:33:40 +00:00
Flugente
f5f114e52e
- if MERCS_CAN_DO_ADVANCED_REPAIRS is TRUE, mercs with the technician trait can raise an item's damage threshold(by merc05)
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- Fix: blade weapons ignored their damage chance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5917 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-10 16:07:08 +00:00
Flugente
6c0d94dadd
- DIRT_GLOBAL_MODIFIER is a global modifier to dirt generation
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- second cleaning button in menu now orders entire team to clean their guns
- global overheating modifier now also multiplies attachment modifiers
- cleaning kits always use up 1% on use
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5913 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-10 01:15:19 +00:00
Flugente
86d6d60959
dirt system: added an option that controls wether a gun also gets cleaned on fully repairing it
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5904 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-07 02:21:46 +00:00
Flugente
ce0a49e4b4
- added ini option to turn off eating sounds
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- morale now influences surrender strength
- placing prisoners now accounts for missing xml values
- damaging a building with eplosives alters loyalty depending on attacker's team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5899 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-05 21:26:58 +00:00
Flugente
36f7399d3b
- Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty.
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- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier
- Fix: wrong assignment string in strategic view
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5895 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-05 01:02:59 +00:00
Flugente
48c66c8662
- added AP & BP cost setting for arming bombs/grenades in inventory
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- Fix: blowing up grenades in inventory now correctly costs APs
- a message now shows how many prisoners were taken
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5891 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-03-03 16:24:34 +00:00
Flugente
2cfe4bd7fc
- externalised squad names
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- moved Pockets.xml an PocketPopups.xml
- requires GameDir >= r1608
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5872 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-02-25 22:25:45 +00:00
Flugente
59b2549bd6
- new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information
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- increased the object flag size to UINT64, this breaks savegame compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5869 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-02-23 18:32:55 +00:00
Wanne
6c91b61e6f
Skill Tooltip on Merc Portrait (by Buggler)
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- Skills/Traits tooltip over merc portrait in Tactical & Strategic screen
- Fixed Traits tooltip on 'more' popup in personnel screen
- Increased Energy Bar Color Contrast
- Swapped Mechanical & Explosive Skill in Tactical & Strategic screen to standardize across all screens including AIM, MERC & Personnel screen
Optional Skill Tooltip On Merc Portrait (by Buggler)
- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen
- Enhanced merc inventory tooltip to show full BR info in AIM/MERC hire screen
- Fixed BR heavy weapon AP tooltip display bug
- Fixed MERC Exp Lv statistic color
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5802 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-01-22 13:21:01 +00:00
Flugente
d55a57007d
When talking to an enemy, we can surrender to him if he hasn't asked us to before.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5793 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-01-19 20:22:51 +00:00
Wanne
f8531461d3
Added ingame option to invert mouse wheel direction (by Iop)
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o Howto get synaptic touchpad working with 1.13: http://www.bears-pit.com/board/ubbthreads.php/topics/314276/Synaptic_touchpad_with_JA2_v1_.html#Post314276
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5792 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-01-19 20:08:11 +00:00
Wanne
56e08dbeae
Fixes (by Buggler)
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- Fixed allow exception to Dr Q. skill trait code not fully functional
- Swapped Dr Q. skill trait xml order so that when exception disabled, he will still have his night ops minor skill due to code execution order
- Externalized allow_exception ID number for modding
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5791 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-01-15 20:04:41 +00:00
Flugente
9ea7ebf393
New Feature: Multi-turn actions allow mercs to perform actions intended on a specific gridno over multiple turns. Currently demonstrated on the adding/removing/filling of sandbags.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5777 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-01-06 03:51:09 +00:00
Flugente
79d6bb46ed
- external feeding checks for invalid gridno
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- reordered xmls
- new feature: class specific gun and item choices allows finetuning of a soldier's equipment
WARNING! This exe needs GameDir revision >= 1584, as xmls have been reordered!
More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5764 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-01-04 23:25:35 +00:00
Flugente
695a5013c0
if NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT is true, in turnbased combat, mercs do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.). This saves AP if we decide to immediately continue moving to another location.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5763 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-01-04 21:45:01 +00:00
Flugente
058ab3b967
- enemy assassin feature is 'off' per default, in order not to freak out unwary new players
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- spies are uncovered near corpses only if their uniforms indicate they were allies of the observer
- added helpful comments, should anyone ever want to use pits
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5756 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-01-03 01:33:29 +00:00
Flugente
e193f05865
- New Feature: enemy assassins disguise as militia and can ambush player mercs
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- Fix: invalid GridNo for mounting weapons
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5753 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-12-30 19:20:36 +00:00
Wanne
c3ac6a5d1f
- Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5720 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-12-08 22:05:20 +00:00
Flugente
cb9c217bb1
- New Feature: The rosine system now allows to capture enemy soldeirs via using handcuffs on them. They can e transferred to a prison the player controls, and be interrogated there.
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- GameDir revision 1568 is required for this feature.
- Savegame compatibility is maintained.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5709 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-12-03 00:50:48 +00:00
Flugente
023873b787
- with option ONLY_REPAIR_GUNS_AND_ARMOUR to TRUE, only guns and armour can be repaired when using the advanced repair system
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- Fix: crash when repairing without a repair kit
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5693 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-11-19 00:39:23 +00:00
Flugente
3a6e4260a5
Fix: settings had wrong location
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5689 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-11-16 21:34:02 +00:00
Flugente
23e93663fd
- New feature: massive counterattacks in all major cities
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- Fix: Check for water drums was wrong
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5688 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-11-16 21:16:31 +00:00